{"name":"SAILING SHIP","race":"Gargantuan Vehicle (100 ft. by 20 ft.)","profession":"","challenge_rating":"","proficiency_bonus":"","size":"Gargantuan","languages":"","alignment":"Unaligned","description":"[h2]Cargo Capactiy[\/h2] 100 tons[br]\r\n[h2]Creature capacity[\/h2] 30 crew, 20 passengers\r\n[br]\r\n[b]Ships don't have any iniative bonus and the crew share the same turn as the ship they are on[\/b][br]\r\n[br]\r\n[h2]Large ship:[\/h2] Weapons\/attacks that aren't siege weapons deal 1\/10th of their rolled damage (rounded down)","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"15","hit_points":"30","strength":"20","dexterity":"7","constitution":"17","intelligence":"0","wisdom":"0","charisma":"0","base_movement":"45","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"60","climb_movement":"","senses":"","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h2]Repair[\/h2]\r\nThe crew can use one of their actions to attempt a repair.\r\nDC [b]15[\/b] strength saving throw, on a success recover [roll: 1d4 +1] HP","actions":"[h2]On its turn, the ship can take [b]3[\/b] actions, choosing from the options below. It can take only [b]2[\/b] actions if it has fewer than [b]twenty[\/b] crew and only [b]1[\/b] action if it has fewer than[b] ten[\/b]. It can't take these actions if it has fewer than [b]three[\/b] crew.[\/h2]\r\n[h2]Fire Ballistas[\/h2]. The ship can fire its [b]ballista[\/b]\r\n[h2]Fire Mangonel[\/h2]. The galley can fire its [b]mangonel[\/b]\r\n[h2]Move[\/h2]. The ship can use its [b]helm[\/b] to move with its [b]sails[\/b].[hr]\r\n[h2]Control: Helm[\/h2]\r\n[b]Armor Class[\/b] [i]18[\/i]\r\n[b]Hit Points[\/b] [i]5[\/i][br]\r\nMove up to the speed of one of the ship's sails, with one 90-degree turn. If the helm is destroyed, the ship can't turn.[hr]\r\n[h2]Movement: Sails[\/h2]\r\n[b]Armor Class[\/b] [i]12[\/i][br]\r\n[b]Hit Points[\/b] [i]10[\/i]; [i]-5 ft.[\/i] speed per [b]2[\/b] damage taken\r\nSpeed (water) 45 ft.; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind[hr]\r\n[h2]Weapon: Ballista[\/h2]\r\n[i]Siege weapon[\/i][br]\r\n[b]Armor Class[\/b] [i]15[\/i]\r\n[b]Hit Points[\/b][i] 5[\/i][br]\r\nRanged Weapon Attack: [i]+6[\/i] to hit, range [i]120\/480[\/i] ft., one target. Hit: 4 [roll: 1d6] piercing damage.[hr]\r\n[h2]Weapon: Mangonel[\/h2]\r\n[i]Siege weapon[\/i][br]\r\n[b]Armor Class[\/b] [i]15[\/i]\r\n[b]Hit Points[\/b] [i]10[\/i][br]\r\n[b]Ranged Weapon Attack:[\/b] [i]+5[\/i] to hit, range [i]200\/800[\/i] ft. (can't hit targets within [i]60 ft.[\/i] of it), one target. Hit: 5 [roll: 1d10] bludgeoning damage.","reactions":"","legendary_actions":"","lair_description":"[h1]Ship layout[\/h1]\r\n[img:3252265]","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1009141","world":"2628be11-733f-4a3f-b80a-3e9e4f2fcea5","folder":"14547"}