{"name":"Queen Constanace Harper ","race":"Human ","profession":"Queen ","challenge_rating":"12","proficiency_bonus":"+5","size":"Medium","languages":"Celestial, Common, Elvish","alignment":"Lawful Good","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"11","hit_points":"123\/123","strength":"10","dexterity":"13","constitution":"16","intelligence":"15","wisdom":"19","charisma":"18","base_movement":"30","fly_movement":"0","burrow_movement":"0","hover_movement":"0","swim_movement":"0","climb_movement":"-3","senses":"","skills":"","saving_throws":" STR + 0, DEX  + 1, CON  + 3  INT  + 2  WIS  + 9  CHA  + 9 Saving Throw Modifiers","damage_vulnerabilities":"0","damage_resistances":"0","damage_immunities":"0","condition_immunities":"0","spellcasting":"+4\r\nMODIFIER\r\n+9\r\nSPELL ATTACK\r\n17\r\nSAVE DC","cast_at_will":"[quote]\r\n[b]CAST AT WILL [\/b]\r\nGuidance(Cantrip)\r\nMending(Cantrip)\r\nResistance(Cantrip)\r\nSpare the Dying(Cantrip)\r\nThaumaturgy(Cantrip[\/quote]\r\n","cast_one_per_day":"[quote]\r\n[b]CAST ONCE PER DAY [\/b]\r\nBlade Barrier(6th)\r\nCreate Undead(6th)\r\nFind the Path(6th)\r\nForbiddance(6th)\r\nHarm(6th)\r\nHeal(6th)\r\nHeroes' Feast(6th)\r\nPlanar Ally(6th)\r\nTrue Seeing(6th)\r\nWord of Recall(6th)\r\nConjure Celestial(7th)\r\nDivine Word(7th)\r\nEtherealness(7th)Fire Storm(7th)\r\nPlane Shift(7th)\r\nRegenerate(7th)\r\nResurrection(7th)\r\nSymbol(7th)\r\nAntimagic Field(8th)\r\nControl Weather(8th)\r\nEarthquake(8th)\r\nHoly Aura(8th)[\/quote]\r\n","cast_twice_per_day":"[quote]\r\n[b]CAST TWICE PER DAY [\/b]\r\nDispel Evil and Good(5th)\r\nGreater Restoration(5th)\r\nLegend Lore(5th)\r\nMass Cure Wounds(5th)\r\nRaise Dead(5th)[\/quote]\r\n","cast_thrice_per_day":"[quote]\r\n[b]CAST THRICE PER DAY [\/b]\r\nLesser Restoration(2nd)\r\nSpiritual Weapon(2nd)\r\nZone of Truth(2nd)\r\nBeacon of Hope(3rd)\r\nRevivify(3rd)\r\nSending(3rd)[\/quote]\r\n[quote]\r\n[b]CAST FOUR TIMES PER DAY[\/b]\r\nBless(1st)\r\nCommand(1st)\r\nCure Wounds(1st)\r\nDetect Magic(1st)\r\nDetect Poison and Disease(1st)\r\nInflict Wounds(1st)\r\nSanctuary(1st)\r\nShield of Faith(1st)[\/quote]\r\n","special_abilities":"[quote]\r\n[b]CLASS FEATURES[\/b]\r\n[b]Cleric Features[\/b]\r\nSpellcasting PHB, pg. 58\r\nYou can cast prepared cleric spells using WIS as your spellcasting modifier (Spell DC 17, Spell Attack +9) and prepared cleric spells as rituals if they have the ritual tag. You can use a holy symbol as a spellcasting focus.\r\n\r\n[b]Divine Domain PHB, pg. 58[\/b]\r\nYou choose a divine domain that grants you additional spells and other features related to your deity.\r\n\r\n[b]Life Domain[\/b]\r\nBonus Proficiency PHB, pg. 60\r\nYou gain proficiency with heavy armor.\r\n\r\n[b]Disciple of Life PHB, pg. 60[\/b]\r\nWhenever you use a spell of 1st level or higher to restore HP, the creature regains additional HP equal to 2 + the spell\u2019s level.\r\n\r\n[b]Channel Divinity PHB, pg. 58[\/b]\r\nYou can channel divine energy to fuel magical effects a number of times per short rest\r\n\r\nChannel Divinity: (No Action)\r\nUses: Twice per Short Rest\r\nChannel Divinity: Turn Undead: 1 Action\r\n\r\n[b]Channel Divinity: Preserve Life PHB, pg. 60[\/b]\r\nAs an action, you can restore 75 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can\u2019t use this feature on an undead or a construct.\r\n\r\n[b]Ability Score Improvement PHB, pg. 59[\/b]\r\nAbility Score Improvement\r\nDexterity Score\r\nStrength Score\r\n\r\n[b]Destroy Undead CR 3 or Lower PHB, pg. 59[\/b]\r\nWhen an undead fails its saving throw against your Turn Undead feature, it is instantly destroyed if its CR is lower than the threshold for your level.\r\n\r\n[b]Blessed Healer PHB, pg. 60[\/b]\r\nWhen you cast a spell of 1st level or higher that restores HP to a creature other than you, you regain HP equal to 2 + the spell\u2019s level.\r\n\r\n[b]Divine Strike 2d8 radiant dmg PHB, pg. 60[\/b]\r\nOnce on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 2d8 radiant damage.\r\n\r\n[b]Divine Intervention PHB, pg. 59[\/b]\r\nAs an action, you can request your deity's aid and roll percentile dice. If your roll is equal to or less than 15, your deity intervenes (your DM chooses the nature of the intervention). If successful, you can't use this feature again for 7 days, otherwise, you can use it again after a long rest.\r\nAt 20th level, your request succeeds automatically, no roll required.\r\nOnce long rest[\/quote]\r\n[quote]\r\n[b]RACIAL TRAITS[\/b]\r\n[b]Languages BR, pg. 31[\/b]\r\nYou can speak, read, and write Common and one extra language.\r\nCelestial\r\n\r\n[b]Ability Score Increase BR, pg. 31[\/b]\r\nTwo different ability scores of your choice increase by 1.\r\nWisdom Score\r\nCharisma Score\r\n\r\n[b]Skills BR, pg. 31[\/b]\r\nYou gain proficiency in one skill of your choice.\r\nPersuasion\r\n\r\n[b]Feat BR, pg. 31[\/b]\r\nYou gain one feat of your choice.\r\nGrappler[\/quote]\r\n[quote]\r\n[b]FEATS[\/b]\r\n[b]Grappler BR, pg. 167[\/b]\r\nYou have advantage on attack rolls against a creature you are grappling. You can use your action to try to pin a creature grappled by you by making another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.[\/quote]\r\n","actions":"\r\n[quote]\r\n[b]ACTIONS \u2022 Attacks per Action: 1[\/b]\r\nSpells: Inflict Wounds, Dispel Evil and Good, Unarmed Strike\r\n\r\n[b]Actions in Combat:[\/b] Attack, Cast a Spell, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Ready, Search, Shove, Use an Object\r\n\r\n[b]Channel Divinity: Preserve Life[\/b]\r\nAs an action, you can restore 75 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can\u2019t use this feature on an undead or a construct.\r\n\r\n[b]Channel Divinity: Turn Undead[\/b]\r\nAs an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WIS saving throw (DC 17). If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can\u2019t willingly move to a space within 30 feet of you. It also can\u2019t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there\u2019s nowhere to move, the creature can use the Dodge action.\r\n\r\n[b]Divine Intervention[\/b]\r\nAs an action, you can request your deity's aid and roll percentile dice. If your roll is equal to or less than 15, your deity intervenes (your DM chooses the nature of the intervention). If successful, you can't use this feature again for 7 days, otherwise, you can use it again after a long rest.\r\nAt 20th level, your request succeeds automatically, no roll required.\r\n\r\n\r\n[b]Grappling Pin[\/b]\r\nYou can use your action to try to pin a creature grappled by you by making another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.\r\n\r\n\r\n[b]Unarmed Strike[\/b]\r\nYou can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier[\/quote]\r\n[quote]\r\n[b]BONUS ACTIONS[\/b]\r\n[b]Actions in Combat[\/b]\r\n[b]Two-Weapon Fighting[\/b]\r\n[b]Spells:\u00a0[\/b]Sanctuary(1st), Shield of Faith(1st), Spiritual Weapon(2nd), Spiritual Weapon[\/quote]\r\n","reactions":"\r\n[quote]\r\n[b]Actions in Combat:[\/b]\u00a0Opportunity Attack\r\n[b]Other[\/b][b]: [\/b]Actions in Combat: Interact with an Object\r\n[b]Spells:[\/b]\r\nMending(Cantrip)\r\nLegend Lore(5th)\r\nRaise Dead(5th)Forbiddance(6th)\r\nHeroes' Feast(6th)\r\nConjure Celestial(7th)\r\n\r\n[b]Ritual Spells:[\/b]\r\nDetect Magic(1st)\r\nDetect Poison and Disease(1st)\r\nDivination(4th)\r\nForbiddance(6th)\r\n\r\n[b]Blessed Healer (No Action)[\/b]\r\nWhen you cast a spell of 1st level or higher that restores HP to a creature other than you, you regain HP equal to 2 + the spell\u2019s level.\r\n\r\n[b]Channel Divinity (Special)[\/b]\r\nYou can channel divine energy to fuel magical effects a number of times per short rest.\r\ntwice per short rest\r\n[\/quote]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"Queen, Newcoast, ","isShared":"on","templateId":"3087","blockId":"1067425","world":"0d3a9510-6a30-4f5b-9fd1-0d125ffb365c","folder":""}