{"name":"Gnoll","cr":"1\/2 (100 XP)","types":"humanoid (gnoll)","size":"Medium","languages":"Gnoll","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"15 (hide armor, shield)","hitpoints":"22 ([roll:5d8])","strength":"14","dexterity":"12","constitution":"11","intelligence":"6","wisdom":"10","charisma":"7","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Rampage.[\/b][\/i] When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.","actions":"[i][b]Bite.[\/b] Melee Weapon Attack:[\/i] +4 to hit, reach 5 ft., one creature. [i]Hit:[\/i] 4 ([roll:1d4 + 2]) piercing damage.\r\n[br][br]\r\n[i][b]Spear.[\/b] Melee or Ranged Weapon Attack:[\/i] +4 to hit, reach 5 ft. or range 20\/60 ft., one target. [i]Hit:[\/i] 5 ([roll:1d6 + 2]) piercing damage, or 6 ([roll:1d8 + 2]) piercing damage if used with two hands to make a melee attack.\r\n[br][br]\r\n[i][b]Longbow.[\/b] Ranged Weapon Attack:[\/i] +3 to hit, range 150\/600 ft., one target. [i]Hit:[\/i] 5 ([roll:1d8 + 1]) piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"1069"}