{"name":"Satyr","overview":"","image_id":"","ability_score_increase":"+2 Charisma, +1 Dexterity ","age":"?","alignment":"Any","size":"Medium","speed":"30 ft.","languages":"Common","parent_race":"","sub_races":"","race_features":"[b][i]Fey. [\/i][\/b]Your creature type is fey, rather than humanoid.\r\n[br]\r\n[b][i]Ram.[\/i][\/b] You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.\r\n[br]\r\n[b][i]Magic Resistance.[\/i][\/b] You have advantage on saving throws against spells and other magical effects.\r\nMirthful Leaps. Whenever you make a long or high jump, you can roll a d8 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.\r\n[br]\r\n[i][b]Reveler.[\/b][\/i] You have proficiency in the Performance and Persuasion skills, and you have proficiency with one musical instrument of your choice.","description":"","source":"MOoT","jsondata":"","tags":"","isShared":"on","templateId":"5520","blockId":"1106138","world":"a9bb07eb-02e2-4a0c-a206-04f4ca520198","folder":"17303"}