{"name":"Grimizni lovac kadet","cr":"8","types":"Humanoid","size":"Medium","languages":"Common i dva ","alignment":"Any","description":"Grimizni Lovci  su specijalno trenirani humanoidi koji djeluju zasebno kao lovci na \u010dudovi\u0161ta i nadnaravna bi\u0107a. Posjeduju brojne alate koji im poma\u017eu u izvr\u0161avanju zadatka,te mra\u010dnu tajnu njihova reda koja tjera strah u kosti svima kojima je otkrivena. Sa polo\u017eenom zakeltvom i srebrnim ma\u010dem u ruci,ova mra\u010dna bi\u0107a spremna su na skidanje kletvi,ubijanje nemrtvih i rije\u0161avanja bilo kakvih smetnji koje im stanu na put.U dvije rije\u010di grimizni lovci su sila prirode.\r\nOvaj statblock slu\u017ei kao predod\u017eba grimiznog lovca koji je tek u\u0161ao u red grimiznog lova i jo\u0161 je uvijek pod u\u010denjem starijeg grimiznog lovca. Zbog toga,ako se igra odvija u svijetu Staterre grimizni lovac kadet obi\u010dno \u0107e imati grimiznog lovca starije\u0161inu uz sebe\r\n\r\nOvaj statblock mo\u017ee se primjenjivati i na neke druide,assasine i sl...","suggestedenvironment":"","ac":"15","hitpoints":"75","strength":"15","dexterity":"16","constitution":"15","intelligence":"14","wisdom":"12","charisma":"10","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive perception 14","skills":"Nature +4,acrobatics+6,intimidation+5,animal handling+4,","savingthrows":"cha+4,str+7","damagevulnerabilities":"","damageresistances":"slashing","damageimmunities":"necrotic,poison","conditionimmunities":"charmed","spellcasting":"[b]Optional [\/b]: Some Grimm Hunter kadets have been trained in the arts of arcane. They train themselves to help with their hunts.They usually learn spells like commune with animals or animal friendship to help them track down their hunt. If you want to use this optional feature here are the stats for it (Dms notice:Even tho most of these spells are utilty only,having spells will greatly increase grim hunters challenge rating) :","atwill":"Animal friendship\r\nCommune with animals\r\nhunters mark","onceperday":"remove curse","twiceperday":"see invisibillity","thriceperday":"disguise self\r\ndetect poison and disease\r\nBane","specialabilities":"[b]Known strategy[\/b]:3\/day This creature is able to summon a random non-magical weapon of choice.The creature has proficiency with this weapon.\r\n\r\n[b]Foe of monsters[\/b]: This creature has advatage on all saving throws against all monstrosites \r\n\r\n[b]The silver line[\/b]: Specific body part effects dont apply to this creature when attacking the head\r\n\r\n\r\n\r\n","actions":"[b]Greatsword [\/b].melee weapon attack+6 to hit,reach 10ft.one target.hit 22(5d6+6) slashing damage\r\n\r\n[b]Dissorienting crossbow [\/b].ranged weapon attack.one handed.light +7 to hit,reach 30ft\/60ft one target 5(1d6+4) piercing damage,ona a hit the target must make a DC 14 constitution saving throw or be stunned for the duration of the next round\r\n\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"114227"}