{"name":"Wolf Alpha","cr":"1\/2","types":"Beast","size":"Medium","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"14 (natural armor)","hitpoints":"9-19-30 [roll:3d8+6]","strength":"14","dexterity":"15","constitution":"12","intelligence":"3","wisdom":"14","charisma":"10","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive Perception 13","skills":"Perception [roll:1d20+5|+5], Stealth [roll:1d20+4|+4]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Keen Hearing and Smell:[\/b] The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.[br]\r\n\r\n[b]Pack Tactics:[\/b] The wolf has advantage on an Attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't Incapacitated.[br]","actions":"[b]Bite:[\/b][i] Melee Weapon Attack:[\/i] [roll:1d20+5|+5] to hit, reach 5 ft., one target. Hit: 5-8-11 [roll:2d4+3] piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Beast, Wolf, 1\/2 CR","templateId":"21","blockId":"1202487","world":"0ebf269a-a830-4e0e-80c0-6c0453e3d725","folder":"12453","isShared":"on"}