{"name":"Smitar of Superiority","type":"Adventuring Gear","attunement":"Must Be Battlemaster Fighter","needsattunement":"1","properties":"Magic,Finesse,Light,Cursed","armortype":"None","ac":"","strengthrequirement":"","weapontype":"Martial Melee","damage":"1d6","secondarydamage":"","damagetype":"Slashing","range":"","description":"+1 Superiority Die and +1 Maneuver. The bonus is doubled at level 7. The bonus is triple at level 11. The weapon becomes +1 at 5th level, +2 at 11th, and +3 at 17th.\r\nCurse - If you are 15ft away from the Scmitar, you lose 1d4 superiority dice every round.","rarity":"Rare","cost":"1000gp","weight":"3lb","source":"DnD 5e","image":"","tabledata":"","tags":"Sword,Magic Item,Cursed,Rare","isShared":"1","templateId":"18","blockId":"121019"}