{"name":"Kingdoms Guard, Patrolman","race":"Any","profession":"Law Enforcement","challenge_rating":"5","proficiency_bonus":"+2","size":"Medium","languages":"Common, Any","alignment":"Any","description":"The very lowest of the totem pole that is the Kingdoms Guard Service, these brave young people take on a five year commitment to serve the people as a 'COP'; or, 'constable on patrol'. They must display professionalism, dedication, loyalty, and obedience. ","ideals":"To serve and protect; it's the least you can do for all of these wonderful people.","bonds":"To the Kingdoms Guard Service, to the Local Guard Services, and above all to the people of the Kingdoms","flaws":"They are all very, very different people, with a variety of flaws and imperfections.","suggested_environments":"Population centers, [var:kingdoms-harldawg] roads and bridges, or anywhere they have been requested by a local noble.[sup]1[\/sup]\r\n[hr][i][sup]1[\/sup]\u00a0Nobles will have their own personal security, quite often armies in and of themselves, and usually made up of veterans from either the Kingdoms Guards, or the military[\/i]","armor_class":"16 (Chain Mail and Shield)","hit_points":"50 (1d10+Con)*5","strength":"15","dexterity":"14","constitution":"16","intelligence":"11","wisdom":"9","charisma":"12","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"15","senses":"[i]Darkvision[\/i] 30', [i]Perception[\/i] +3","skills":"Investigation +1, Insight +1, Athletics +3","saving_throws":"Str, Con","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h4][i]Polearm Mastery[\/i][\/h4]\r\n[b][i]You gain the following benefits:[\/i][\/b]\r\n[ul]\r\n[li]When you take the Attack action and att\u2060ack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee att\u2060ack with the opposite end of the weapon. This attac\u2060k uses the same ability modifier as the primary attack. The weapon\u2019s damage die for this attack is a d4, and the at\u2060tack deals bludgeoning damage.[\/li]\r\n[li]While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.[\/li]\r\n[\/ul]\r\n","actions":"[i][h4]Glaive[\/h4]\r\n[\/i]\r\n[i]melee weapon (martial, glaive)[\/i]\r\n[i]Category:[\/i] Items\r\n[i]Damage:[\/i] 1d10\r\n[i]Damage Type:[\/i] Slashing\r\n[i]Item Rarity:[\/i] Standard\r\n[i]Properties:[\/i] Heavy, Reach, Two-Handed\r\n[i]Weight:[\/i] 6\r\n\r\n[h4][i]Shortsword[\/i][\/h4]\r\n[i]melee weapon (martial, sword)[\/i]\r\n[i]Category:[\/i] Items\r\n[i]Damage:[\/i] 1d6\r\n[i]Damage Type:[\/i] Piercing\r\n[i]Item Rarity:[\/i] Standard\r\n[i]Properties:[\/i] Finesse, Light\r\n[i]Weight:[\/i] 2\r\n\r\n[h4][i]Shortbow[\/i][\/h4]\r\n[i]ranged weapon (simple, bow)[\/i]\r\n[i]Category:[\/i] Items\r\n[i]Damage:[\/i] 1d6\r\n[i]Damage Type:[\/i] Piercing\r\n[i]Item Rarity:[\/i] Standard\r\n[i]Properties:[\/i] Ammunition, Range, Two-Handed\r\n[i]Range:[\/i] 80\/320\r\n[i]Weight:[\/i] 2","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"4440699","source":"Terrapin Lexiconia","tags":"Guard, cop, police, law","isShared":"on","templateId":"3087","blockId":"1217202","world":"679bc44b-5727-4dfe-9a83-1bd6f76441f9","folder":""}