{"name":"Scout","cr":"1\/2","types":"Humanoid","size":"Medium","languages":"Any One Language (Usually Common)","alignment":"Any","description":"Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.","suggestedenvironment":"","ac":"13 (Leather Armour)","hitpoints":"16 ([roll:3d8+3])","strength":"11","dexterity":"14","constitution":"12","intelligence":"11","wisdom":"13","charisma":"11","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive Perception 15","skills":"Nature +4, Perception +5, Stealth +6, Survival +5","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Keen Hearing and Sight:[\/b] The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.","actions":"[b]Multiattack:[\/b] The scout makes two melee attacks or two ranged attacks.\r\n\r\n[b]Shortsword:[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\r\n\r\n[b]Longbow:[\/b] Ranged Weapon Attack: +4 to hit, ranged 150\/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"131862","isShared":"1"}