{"name":"Staff of Missiles","type":"Weapon","attunement":"","properties":"Versatile","armortype":"None","ac":"","strengthrequirement":"","weapontype":"Simple Melee","damage":"1d6 + Str","secondarydamage":"1d8 + Str","damagetype":"Bludgeoning","range":"","description":"This Staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.\r\n\r\nThe wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.","rarity":"Uncommon","cost":"50gp","weight":"1lb","source":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"18"}