{"name":"Conjure Weapon","prerequisites":"","description":"[b]At [u]1st[\/u] level, for 1 Dark Energy, you magically call your[\/b]\r\n[b]+1 weapon as a bonus action. The weapon remains until[\/b]\r\n[b]you die, or until dismissed as a bonus action. The[\/b]\r\n[b]weapon deals [u]1d10[\/u] slashing, piercing, or bludgeoning[\/b]\r\n[b]damage depending on the weapon type. The attacks[\/b]\r\n[b]with this weapon count as magical. At [u]5th[\/u] level Conjure[\/b]\r\n[b]Weapon is a +2 weapon, [u]10th[\/u] level Conjure Weapon is a[\/b]\r\n[b]+3 weapon, [u]15th[\/u] level Conjure Weapon is a +4 weapon,[\/b]\r\n[b]and at [u]20th[\/u] level Conjure Weapon is a +5 weapon.[\/b]","tabledata":"","tags":"","isShared":"on","templateId":"20","blockId":"1375091","world":""}