{"name":"Shadow","cr":"1\/2","types":"Undead","size":"Medium","languages":"None","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"12","hitpoints":"16 (3d8+3) [roll:3d8+3]","strength":"6","dexterity":"14","constitution":"13","intelligence":"6","wisdom":"10","charisma":"8","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision","skills":"Stealth +4 [roll:1d20+4] (+6 in dim light or darkness) [roll:1d20+6]","savingthrows":"","damagevulnerabilities":"Radiant","damageresistances":"Acid, cold, fire, lightning, thunder, bludgeoning, piercing, and slashing from non magical attacks","damageimmunities":"Necrotic, poison","conditionimmunities":"Exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, and restrained, ","spellcasting":"None","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Amorphous: the shadow can move through a space as narrow as 1 inch without squeezing. \r\nShadow Stealth: while in dim light or darkness, can hide as a bonus action.\r\nSunlight Weakness: while in sunlight, has disadvantage on attack rolls, ability checks, and saving throws","actions":"Strength Drain: melee weapon attack: +4 [roll:1d20+4] to hit, reach 5 ft, one creature. Hit: 9 (2d6+2) [roll:2d6+2] necrotic damage, and the target's strength score is reduced by 1d4. [roll:1d4] The target dies if this reduces its score to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Undead","isShared":"1","templateId":"21","blockId":"144793"}