{"name":"Nematocyst Cnidaran","overview":"Named after their whip-like appendage which can secrete a potent neurotoxin, such individuals form the warriors of a cnidaran reef.","image_id":"","ability_score_increase":"","age":"","alignment":"","size":"Medium","speed":"","languages":"","parent_race":"1472130","sub_races":"","race_features":"[h3]Nematocyst[\/h3]\r\nYou have a long, barbed appendage, a natural weapon which you can use to make unarmed strikes. If you hit with this finesse weapon, you can deal piercing damage equal to 1d4 + your Strength or Dexterity modifier (your choice), instead of the bludgeoning damage normal for an unarmed strike.\r\n\r\n[h3]Neurotoxin[\/h3]\r\nAs a bonus action, you can secrete a toxin and apply it to one weapon or piece of ammunition, which lasts for 1 hour. The first time you hit a creature with this weapon or ammunition, the creature must succeed on a Constitution saving throw (DC equals 8 + your Constitution modifier + your proficiency bonus) or be paralysed until the start of its next turn.\r\n\r\nAlternatively, you can use a bonus action to inject the toxin when you hit a creature with your nematocyst. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.\r\n\r\n[h3]Toxic Adaptation[\/h3]\r\nYou have advantage on saving throws against being poisoned, and you have resistance to poison damage.","description":"","source":"Heliana's Guide to Monster Hunting","jsondata":"","tags":"","templateId":"5520","blockId":"1472131","world":"babca50d-c3f1-4bbb-aaa1-c988d337c939","folder":"5189","isShared":"on"}