{"name":"Dual Wielder","category":"General","prerequisite":"Level 4+, Strength or Dexterity 13+","benefit":"You gain the following benefits.\r\n\r\n[b]Ability Score Increase.[\/b] Increase your Strength or Dexterity score by 1, to a maximum of 20.\r\n\r\n[b]Enhanced Dual Wielding.[\/b] When you take the Attack action on your turn and attack with a weapon that has the Light property, you can make one extra attack as a Bonus Action later on the same turn with a different weapon, which must be a Melee weapon that lacks the Two-Handed property. You don\u2019t add your ability modifier to the extra attack\u2019s damage unless that modifier is negative.\r\n\r\n[b]Quick Draw.[\/b] You can draw or stow two weapons that lack the Two-Handed property when you would normally be able to draw or stow only one.","repeatable":"0","imageid":"","source":"Player\u2019s Handbook (2024)","tags":"General","isShared":"on","templateId":"17271","blockId":"1482240","world":"cd8d7774-14cd-4451-baa2-3c0d8c44cfe7","folder":"32784"}