{"name":"Cloudkill","level":"5th","casting_time":"Action","rangearea":"120 feet","components":"V, S","duration":"Concentration, up to 10 minutes","school":"conjuration","attacksave":"","damageeffect":"","description":"You create a 20-foot-radius Sphere of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one created by [i]Gust of Wind[\/i]) disperses it, ending the spell. Its area is Heavily Obscured.\n\nEach creature in the Sphere makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.\n\nThe Sphere moves 10 feet away from you at the start of each of your turns.","higherlevel":"The damage increases by 1d8 for each spell slot level above 5. ","available":"Sorcerer, Wizard ","imageid":"","source":"Player's Handbook (2024)"}