{"name":"Ensnaring Strike","level":"1st","casting_time":"Bonus action, which you take immediately after hitting a creature with a weapon","rangearea":"Self","components":"V","duration":"Concentration, up to 1 minute","school":"conjuration","attacksave":"","damageeffect":"","description":"As you hit the target, grasping vines appear on it, and it makes a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target has the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends.\n\nWhile Restrained, the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.","higherlevel":"The damage increases by 1d6 for each spell slot level above 1. ","available":"Ranger ","imageid":"","source":"Player's Handbook (2024)"}