{"name":"Fire Storm","level":"7th","casting_time":"Action","rangearea":"150 feet","components":"V, S","duration":"Instantaneous","school":"evocation","attacksave":"","damageeffect":"","description":"A storm of fire appears within range. The area of the storm consists of up to ten 10-foot Cubes, which you arrange as you like. Each Cube must be contiguous with at least one other Cube. Each creature in the area makes a Dexterity saving throw, taking 7d10 Fire damage on a failed save or half as much damage on a successful one.\n\nFlammable objects in the area that aren't being worn or carried start burning.","higherlevel":"","available":"Cleric, Druid, Sorcerer ","imageid":"","source":"Player's Handbook (2024)"}