{"name":"Sunbeam","level":"6th","casting_time":"Action","rangearea":"Self (60-foot line)","components":"V, S, M (a magnifying glass)","duration":"Concentration, up to 1 minute","school":"evocation","attacksave":"","damageeffect":"","description":"You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only.\n\nUntil the spell ends, you can take a Magic action to create a new Line of radiance.\n\nFor the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.","higherlevel":"","available":"Cleric, Druid, Sorcerer, Wizard ","imageid":"","source":"Player's Handbook (2024)"}