{"name":"Shift - Energy Modulator","item_type":"Weapon","rarity":"Rare","price":"N\u00a5 40.000","weight":"25lb.","properties":"[p][url:https:\/\/dnd5e.wikidot.com\/fighter:gunslinger:firearm-properties][h2]D&D Firearm Rules[\/h2][\/url][\/p]\r\n[p]Check [b]Weapon Properties[\/b] for [b]Auto[\/b] properties[\/p]\r\n[p]@[[h2]Weapon Properties[\/h2]](technology:8351a5ab-da2b-4bd4-80e2-c6bcd4151ba2)[\/p]\r\n[p][img:|left|350][\/p]\r\n\r\n[b]Plasma Repeater[\/b] - Auto (1d8), plasma; [i]1d6 fire[\/i]; 150\/600ft[br]\r\n[b]Shock Blaster[\/b] - Plasma, shotgun; [i]1d8 fire[\/i]; 30\/90ft[br]\r\n[b]Electro Mortar[\/b] - Direct (2d6+6), exp (5 ft.), plasma, [i]1d6+6 radiant[\/i]; 50\/200ft[br]\r\n[b]Electro-Volt[\/b] - Plasma, sniper (+2); [i]1d10 fire[\/i]; 200\/800ft[br]\r\n\r\n","description":"A shift weapon is an advanced firearm that is capable of reconfiguring itself to act like other weapons. \r\nIt requires a measure of user input to accomplish this, with the rest handled by a radical internal mechanism involving the reconstruction of the device at the molecular level. \r\nThere are two types of shift weapons, the [b]energy modulator[\/b], and the [b]nano-modulator[\/b]. \r\nAn action is required to switch modes; once set, it remains that way until given a new configuration.\r\n[b]Advanced Switching (6th level).[\/b] The speed to switch\r\nconfiguration improves to a bonus action.[br]\r\n[br]\r\n[h2]ENERGY MODULATOR[\/h2]\r\nThis weapon can transform between the four following configurations, each one requiring different energy from the standard 80-charge capacity M-cell.\r\n\r\n[b]Plasma Repeater:[\/b]\r\nAn autofire plasma rifle, the repeater uses one round per shot.\r\n[b]Shock Blaster:[\/b] \r\nThis weapon acts as a shotgun and uses 5 rounds per shot.\r\n[b]Electro Mortar:[\/b] \r\nWhen configured, you can only make one Electro Mortar attack per action, no matter how many attacks you can make. It uses up 20 rounds of ammunition per shot, releasing a powerful plasma discharge that detonates into an area effect.\r\n[b]Electro-Volt:[\/b]\r\nThis long-range sniper weapon extends the barrel to improve stability and range, using up 5 rounds of ammunition per shot.\r\n","armor_class":"","strength_requirement":"Tech Level 5","weapon_subtype":"Simple Ranged","weapon_damage":"Check Description","weapon_secondary_damage":"","weapon_damage_type":"Other","weapon_range":"Check Description","attunement":"","source":"Ultramodern5 Redux","image_gallery_id":"","tags":"Two_handed","isShared":"on","templateId":"2999","blockId":"1492345","world":"7843607a-0fcf-472b-a3ec-f8f4753d5630","folder":"33579"}