{"name":"Sonic Stunner","item_type":"Weapon","rarity":"Common","price":"N\u00a5 4.500","weight":"5lb.","properties":"Reload (5-M)\r\nSonic stunner\r\n[p][url:https:\/\/dnd5e.wikidot.com\/fighter:gunslinger:firearm-properties][h2]D&D Firearm Rules[\/h2][\/url][\/p]\r\n[p]Check [b]Weapon Properties[\/b] for properties[\/p]\r\n[p]@[[h2]Weapon Properties[\/h2]](technology:8351a5ab-da2b-4bd4-80e2-c6bcd4151ba2)[\/p]\r\n[p][img:|left|350][\/p]\r\n","description":"Very similar to a standard sonic weapon, the sonic stunnernis designed to be only non-lethal. Some variations of othernsonic weapons incorporate this configuration as an adjustable switch (though they are commensurately more expensive). [br]\r\nA target hit by a sonic stunner must make a DC 20 Constitution saving throw or increase its exhaustion level by +1 (to a maximum of level 5) for 1 minute. Unlike normal exhaustion, levels incurred by this weapon reduce by 1 every minute after suffering the last attack from it. If you roll a natural 20, the target automatically fails the save,","armor_class":"","strength_requirement":"Tech Level 3","weapon_subtype":"Simple Ranged","weapon_damage":"Special","weapon_secondary_damage":"","weapon_damage_type":"Other","weapon_range":"50\/200ft","attunement":"","source":"Ultramodern5 Redux","image_gallery_id":"","tags":"Two_handed","templateId":"2999","blockId":"1492358","world":"7843607a-0fcf-472b-a3ec-f8f4753d5630","folder":"33579","isShared":"on"}