{"name":"Anlo","imageid":"","species":"[blocklink:1482416]","background":"[blocklink:1484112]","size":"Medium","xp":"","class_1":"[blocklink:1485032]","level_1":"10","subclass_1":"[blocklink:1485301]","hit_die_1":"8","hit_dice_remaining_1":"","class_2":"","level_2":"","subclass_2":"","hit_die_2":"","hit_dice_remaining_2":"","class_3":"","level_3":"","subclass_3":"","hit_die_3":"","hit_dice_remaining_3":"","class_4":"","level_4":"","subclass_4":"","hit_die_4":"","hit_dice_remaining_4":"","strength":"10","dexterity":"20","constitution":"12","intelligence":"14","wisdom":"10","charisma":"14","dexterity_save_prof":"1","intelligence_save_prof":"1","strength_save_mod":"","dexterity_save_mod":"","constitution_save_mod":"","intelligence_save_mod":"","wisdom_save_mod":"","charisma_save_mod":"","armor_class_mod":"","hit_points_first":"","hit_points_current":"","hit_points":"","temporary_hit_points_current":"","dss1":"0","dss2":"0","dss3":"0","dsf1":"0","dsf2":"0","dsf3":"0","exhaustion_01":"0","exhaustion_02":"0","exhaustion_03":"0","exhaustion_04":"0","exhaustion_05":"0","exhaustion_06":"0","conditions":"","speed":"","initiative_mod":"0","initiative":"","inspiration_01":"0","pp_bonus":"","class_resource_label_01":"","class_resource_curr_01":"","class_resource_01":"","class_resource_label_02":"","class_resource_curr_02":"","class_resource_02":"","class_resource_label_03":"","class_resource_curr_03":"","class_resource_03":"","acrobatics_prof":"1","acrobatics_abi":"dexterity","acrobatics":"","animal_handling_abi":"wisdom","animal_handling":"","arcana_abi":"intelligence","arcana":"","athletics_abi":"strength","athletics":"","deception_prof":"1","deception_abi":"charisma","deception":"","history_abi":"intelligence","history":"","insight_prof":"1","insight_abi":"wisdom","insight":"","intimidation_abi":"charisma","intimidation":"","investigation_exp":"1","investigation_abi":"intelligence","investigation":"","medicine_abi":"wisdom","medicine":"","nature_abi":"intelligence","nature":"","perception_abi":"wisdom","perception":"","performance_abi":"charisma","performance":"","persuasion_abi":"charisma","persuasion":"","religion_abi":"intelligence","religion":"","sleight_of_hand_exp":"1","sleight_of_hand_abi":"dexterity","sleight_of_hand":"","stealth_abi":"dexterity","stealth":"","survival_abi":"wisdom","survival":"","skill_name_01":"","skill_abi_01":"strength","skill_value_01":"","skill_name_02":"","skill_abi_02":"strength","skill_value_02":"","skill_name_03":"","skill_abi_03":"strength","skill_value_03":"","skill_name_04":"","skill_abi_04":"strength","skill_value_04":"","skill_name_05":"","skill_abi_05":"strength","skill_value_05":"","attack_worn_01":"1","attack_01":"Dagger 2x","attack_abi_01":"dexterity","attack_mod_01":"","attack_dmg_01":"1d4","attack_dmg_type_01":"Piercing","attack_props_01":"Finesse, Light, Thrown (Range 20\/60)","attack_mastery_01":"-","attack_worn_02":"1","attack_prof_02":"1","attack_02":"Rapier","attack_abi_02":"dexterity","attack_mod_02":"","attack_dmg_02":"1d8","attack_dmg_type_02":"Piercing","attack_props_02":"Finesse","attack_mastery_02":"-","attack_worn_03":"1","attack_prof_03":"1","attack_03":"Shortbow +2","attack_abi_03":"dexterity","attack_mod_03":"","attack_dmg_03":"1d6 +2","attack_dmg_type_03":"Piercing","attack_props_03":"Ammunition (range 80\/320), Arrow, two-handed","attack_mastery_03":"-","attack_worn_04":"1","attack_04":"Scimitar","attack_abi_04":"dexterity","attack_mod_04":"","attack_dmg_04":"1d6","attack_dmg_type_04":"Slashing","attack_props_04":"Finesse, Light","attack_mastery_04":"-","attack_worn_05":"1","attack_05":"Whip","attack_abi_05":"dexterity","attack_mod_05":"","attack_dmg_05":"1d4","attack_dmg_type_05":"Slashing","attack_props_05":"Finesse, Reach","attack_mastery_05":"-","attack_06":"","attack_abi_06":"strength","attack_mod_06":"","attack_dmg_06":"","attack_dmg_type_06":"","attack_props_06":"","attack_mastery_06":"-","attack_07":"","attack_abi_07":"strength","attack_mod_07":"","attack_dmg_07":"","attack_dmg_type_07":"","attack_props_07":"","attack_mastery_07":"-","armor_worn_01":"1","armor_name_01":"Studded Leather Armor","armor_type_01":"l","armor_ac_01":"12","armor_dexmod_01":"1","armor_props_01":"","armor_name_02":"","armor_type_02":"l","armor_ac_02":"","armor_props_02":"","armor_name_03":"","armor_type_03":"l","armor_ac_03":"","armor_props_03":"","armor_name_04":"","armor_type_04":"l","armor_ac_04":"","armor_props_04":"","proficiencies_and_languages":"Thieves\u2019 Cant + another language\r\n\r\n[b]Darkvision[\/b]\r\nYou have Darkvision with a range of 60 feet (12 squares). \r\n\r\n[b]Healing Hands[\/b]\r\nAs a Magic action, you touch a creature and roll a number of d4s equal to your Proficiency Bonus. The creature regains a number of Hit Points equal to the total rolled. Once you use this trait, you can\u2019t use it again until you finish a Long Rest.\r\n\r\n[b]Light Bearer[\/b]\r\nYou know the Light cantrip. Charisma is your spellcasting ability for it.","features_and_traits":"[b]Sneak Attack 5d6[\/b]\r\nYou know how to strike subtly and exploit a foe\u2019s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damage\u2019s type is the same as the weapon\u2019s type. You don\u2019t need Advantage on the attack roll if at least one of your allies is within 5 feet of the target, the ally doesn\u2019t have the Incapacitated condition, and you don\u2019t have Disadvantage on the attack roll. The extra damage increases as you gain Rogue levels, as shown in the Sneak Attack column of the Rogue Features table.\r\n\r\n[b]Steady Aim[\/b]\r\nAs a Bonus Action, you give yourself Advantage on your next attack roll on the current turn. You can use this feature only if you haven\u2019t moved during this turn, and after you use it, your Speed is 0 until the end of the current turn.\r\n\r\n[b]Assassinate[\/b]\r\nYou\u2019re adept at ambushing a target, granting you the following benefits.\r\n[i]Initiative[\/i]. You have Advantage on Initiative rolls.\r\n[i]Surprising Strikes.[\/i] During the first round of each combat, you have Advantage on attack rolls against any creature that hasn\u2019t taken a turn. If your Sneak Attack hits any target during that round, the target takes extra damage of the weapon\u2019s type equal to your Rogue level.\r\n[i]Assassin\u2019s Tools[\/i] You gain a Disguise Kit and a Poisoner\u2019s Kit, and you have proficiency with them.\r\n\r\n[b]Cunning Strike[\/b]\r\nYou\u2019ve developed cunning ways to use your Sneak Attack. When you deal Sneak Attack damage, you can add one of the following Cunning Strike effects. Each effect has a die cost, which is the number of Sneak Attack damage dice you must forgo to add the effect. You remove the die before rolling, and the effect occurs immediately after the attack\u2019s damage is dealt. For example, if you add the Poison effect, remove 1d6 from the Sneak Attack\u2019s damage before rolling.\r\nIf a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus.\r\n[i]Poison (Cost: 1d6)[\/i]. You add a toxin to your strike, forcing the target to make a Constitution saving throw. On a failed save, the target has the Poisoned condition for 1 minute. At the end of each of its turns, the Poisoned target repeats the save, ending the effect on itself on a success. To use this effect, you must have a Poisoner\u2019s Kit on your person.\r\n[i]Trip (Cost: 1d6)[\/i]. If the target is Large or smaller, it must succeed on a Dexterity saving throw or have the Prone condition.\r\n[i]Withdraw (Cost: 1d6)[\/i]. Immediately after the attack, you move up to half your Speed without provoking Opportunity Attacks.\r\n[i]Uncanny Dodge[\/i] When an attacker that you can see hits you with an attack roll, you can take a Reaction to halve the attack\u2019s damage against you (round down).\r\n\r\n[b]Evasion[\/b]\r\nYou can nimbly dodge out of the way of certain dangers. When you\u2019re subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw and only half damage if you fail. You can\u2019t use this feature if you have the Incapacitated condition.\r\n\r\n[b]Reliable Talent[\/b]\r\nWhenever you make an ability check that uses one of your skill or tool proficiencies, you can treat a d20 roll of 9 or lower as a 10.\r\n\r\n[b]Level 9: Infiltration Expertise[\/b]\r\nYou are expert at the following techniques that aid your infiltrations.\r\n[i]Masterful Mimicry[\/i]. You can unerringly mimic another person\u2019s speech, handwriting, or both if you have spent at least 1 hour studying them.\r\n[i]Roving Aim.[\/i] Your Speed isn\u2019t reduced to 0 by using Steady Aim.","spellcasting_ability":"none","scm_mod":"","available_1_level_spellslots":"","total_spell_slots_1":"","available_2_level_spellslots":"","total_spell_slots_2":"","available_3_level_spellslots":"","total_spell_slots_3":"","available_4_level_spellslots":"","total_spell_slots_4":"","available_5_level_spellslots":"","total_spell_slots_5":"","available_6_level_spellslots":"","total_spell_slots_6":"","available_7_level_spellslots":"","total_spell_slots_7":"","available_8_level_spellslots":"","total_spell_slots_8":"","available_9_level_spellslots":"","total_spell_slots_9":"","spellcasting":"","copper_label":"Copper","copper_pieces":"0","silver_label":"Silver","silver_pieces":"0","electrum_label":"Electrum","electrum_pieces":"0","gold_label":"Gold","gold_pieces":"3640","platinum_label":"Platinum","platinum_pieces":"0","bastion_01":"","bastion_02":"","bastion_03":"","bastion_04":"","bastion_05":"","equipment":"Burglars Pack: Backpack, Ball Bearings, Bell, 10 Candles, Crowbar, Hooded Lantern, 7 flasks of Oil, 5 days of Rations, Rope, Tinderbox, and Waterskin.\r\n\r\n[b]Bottle of Boundless Coffee[\/b]\r\nSource: Strixhaven: A Curriculum of Chaos\r\nWondrous Item, Common\r\nThis metal bottle carries delicious, warm coffee. The bottle comes with a stopper, which is attached to the bottle by a little chain. Even when open, the bottle won't accept any liquid other than the coffee it produces. The coffee inside is always comfortably warm, and none of the heat can be felt through the bottle.\r\nEach time you drink the coffee, roll a d20. On a 1, the bottle refuses to dispense coffee for the next hour. If you pour coffee from the bottle, rather than drinking from it, the coffee vanishes the moment it leaves the bottle.\r\n\r\n[b]Amulet of Proof Against Detection and Location[\/b]\r\nSource: Dungeon Master's Guide\r\nWondrous item, uncommon (requires attunement)\r\nWhile wearing this amulet, you are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.\r\n\r\nCrystals from Underwatermission","backstory":"","allies":"Gilde: Dini Mueter","motivation":"SPREAD THE WORD","notes":"","spell_level_01":"C","spell_name_01":"","spell_id_01":"","spell_ability_01":"none","spell_casting_time_01":"","spell_range_01":"","spell_duration_01":"","spell_components_01":"","spell_damage_01":"","spell_damage_higher_01":"","spell_component_sets_01":"","spell_notes_01":"","spell_level_02":"C","spell_name_02":"","spell_id_02":"","spell_ability_02":"none","spell_casting_time_02":"","spell_range_02":"","spell_duration_02":"","spell_components_02":"","spell_damage_02":"","spell_damage_higher_02":"","spell_component_sets_02":"","spell_notes_02":"","spell_level_03":"C","spell_name_03":"","spell_id_03":"","spell_ability_03":"none","spell_casting_time_03":"","spell_range_03":"","spell_duration_03":"","spell_components_03":"","spell_damage_03":"","spell_damage_higher_03":"","spell_component_sets_03":"","spell_notes_03":"","spell_level_04":"C","spell_name_04":"","spell_id_04":"","spell_ability_04":"none","spell_casting_time_04":"","spell_range_04":"","spell_duration_04":"","spell_components_04":"","spell_damage_04":"","spell_damage_higher_04":"","spell_component_sets_04":"","spell_notes_04":"","spell_level_05":"C","spell_name_05":"","spell_id_05":"","spell_ability_05":"none","spell_casting_time_05":"","spell_range_05":"","spell_duration_05":"","spell_components_05":"","spell_damage_05":"","spell_damage_higher_05":"","spell_component_sets_05":"","spell_notes_05":"","spell_level_06":"C","spell_name_06":"","spell_id_06":"","spell_ability_06":"none","spell_casting_time_06":"","spell_range_06":"","spell_duration_06":"","spell_components_06":"","spell_damage_06":"","spell_damage_higher_06":"","spell_component_sets_06":"","spell_notes_06":"","spell_level_07":"C","spell_name_07":"","spell_id_07":"","spell_ability_07":"none","spell_casting_time_07":"","spell_range_07":"","spell_duration_07":"","spell_components_07":"","spell_damage_07":"","spell_damage_higher_07":"","spell_component_sets_07":"","spell_notes_07":"","spell_level_08":"C","spell_name_08":"","spell_id_08":"","spell_ability_08":"none","spell_casting_time_08":"","spell_range_08":"","spell_duration_08":"","spell_components_08":"","spell_damage_08":"","spell_damage_higher_08":"","spell_component_sets_08":"","spell_notes_08":"","spell_level_09":"C","spell_name_09":"","spell_id_09":"","spell_ability_09":"none","spell_casting_time_09":"","spell_range_09":"","spell_duration_09":"","spell_components_09":"","spell_damage_09":"","spell_damage_higher_09":"","spell_component_sets_09":"","spell_notes_09":"","spell_level_10":"C","spell_name_10":"","spell_id_10":"","spell_ability_10":"none","spell_casting_time_10":"","spell_range_10":"","spell_duration_10":"","spell_components_10":"","spell_damage_10":"","spell_damage_higher_10":"","spell_component_sets_10":"","spell_notes_10":"","hero_points":"","spell_points_curr":"","spell_points_max":"","plot_points":"","title1":"","custom1":"","title2":"","custom2":"","tags":"","isShared":"on","templateId":"17214","blockId":"1495313","world":""}