{"name":"Arcane Ward","level":"1st","casting_time":"1 action","rangearea":"30 feet","components":"V, S","duration":"Concentration, up to 10 minutes","school":"abjuration","attacksave":"","damageeffect":"","description":"[p]You create a shimmering protective barrier around a creature of your choice within range. The ward grants the creature temporary hit points equal to 5 + your spellcasting ability modifier. While the ward is active, the creature has advantage on saving throws against being frightened.[\/p]\r\n[p]At the start of each of the creature\u2019s turns, the ward absorbs 2 damage from any source. When the temporary hit points are depleted, the ward ends.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","higherlevel":"[p]When you cast this spell using a spell slot of 2nd level or higher, the temporary hit points increase by 5 for each slot level above 1st.[\/p]\r\n[p][\/p]\r\n","available":"Vitalist","imageid":"6249896","source":"Homebrew","vintage":"0","tags":"spell, healing, defense","templateId":"17213","blockId":"1507738","world":"f43a1341-fc2b-45dc-91ea-c883452e5559","folder":"34526","isShared":"on"}