{"name":"Glaive of Tides","overview":"[p][b]Weapon Properties: [\/b][\/p]\r\n[p]Type: Martial melee weapon [\/p]\r\n[p]Damage: 1d10 slashing (versatile: 1d8 when used one-handed) [\/p]\r\n[p]Reach: 10 feet [\/p]\r\n[p]Properties: Heavy, Two-Handed [\/p]\r\n[p][b]Magical Effects:[\/b] [\/p]\r\n[p]Flowing Strike: When you hit a creature with this glaive, you can channel the force of water to knock them off balance. The target must succeed on a DC 13 Strength saving throw or be pushed 10 feet away from you. This effect can be used once per turn. [\/p]\r\n[p]Riptide Parry: When a creature misses you with a melee attack, you can use your reaction to make a melee attack with this glaive against that creature. You can use this feature a number of times equal to your proficiency bonus per long rest. [\/p]\r\n[p]Tidal Surge (Recharge 5-6): As a bonus action, you can invoke the power of the tides. Until the end of your next turn: [\/p]\r\n[ul]\r\n- Your movement speed increases by 10 feet. \r\n- You can cause enemies to move with the difficult terrain modifier. \r\n- You gain advantage on Strength (Athletics) checks made to shove or grapple a creature. \r\n[\/ul]\r\n[p]Use an action to control nearby water sources [\/p]\r\n[ul]\r\n- Attacks do 1d4 \r\n- Shove, pull, or grapple someone \r\n- Interact with the world around you\r\n[\/ul]\r\n[p][\/p]\r\n[p][\/p]\r\n","skillproficiences":"","toolproficiences":"","lifestyle":"","languages":"","equipment":"","features":"","suggestedcharacteristics":"","traits":"","ideal":"","bond":"","flaw":"","tabledata":"","tags":"weapons","templateId":"24","blockId":"1512993","world":"8de46160-5247-468a-b6e6-388528468512","folder":"null","isShared":"on"}