{"name":"Specter","challenge_rating":"1","types":"Undead,Chaotic Evil","xp":"200","size":"Medium","sizer":"NONE","armor_class":"12","hit_points":"22 [roll:5d8]","speed":"30 ft., Fly 50 ft. (hover)","ini_mod":"","strength":"1","dexterity":"14","constitution":"11","intelligence":"10","wisdom":"10","charisma":"11","strength_mod":"","dexterity_mod":"","constitution_mod":"","intelligence_mod":"","wisdom_mod":"","charisma_mod":"","skills":"","vulnerabilities":"","resistances":"Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder","immunities":"Necrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious","senses":"Darkvision 60 ft., Passive Perception 10","gear":"","treasure":"","languages":"Understands Common plus one other language but can't speak","pb":"+2","description":"","traits":"[i][b]Incorporeal Movement.[\/b][\/i] The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 ([roll:1d10]) Force damage if it ends its turn inside an object.\r\n\r\n[i][b]Sunlight Sensitivity.[\/b][\/i] While in sunlight, the specter has Disadvantage on ability checks and attack rolls.","actions":"[i][b]Life Drain.[\/b] Melee Attack Roll:[\/i] +4, reach 5 ft. Hit: 7 ([roll:2d6]) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.","bactions":"","reactions":"","legactions":"","imageid":"","source":"","vintage":"0","tags":"MM24,Undead,CR 1","templateId":"17210","blockId":"1526066","world":"cd8d7774-14cd-4451-baa2-3c0d8c44cfe7","folder":"28066","isShared":"on"}