{"name":"Khajiit Warrior","race":"Khajiit","profession":"Soldier","challenge_rating":"4","proficiency_bonus":"+3","size":"Medium","languages":"Common, Ta\u2019agra","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"18 (Steel Plate)","hit_points":"44 (8d8+8) [roll:8d8+8]","strength":"15","dexterity":"17","constitution":"12","intelligence":"10","wisdom":"13","charisma":"11","movement_units":"","base_movement":"40","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"120ft darkvison, passive Perception 17","skills":"Athletics +5, Insight +4, Perception +7, Stealth +6","saving_throws":"Dexterity +6, Constitution +4","damage_vulnerabilities":"","damage_resistances":"Falling, Piercing","damage_immunities":"","condition_immunities":"Prone (from falling)","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Encumbered.[\/b] Has disadvantage on Dexterity (Stealth) checks to hide.","actions":"[b]Extra Attack.[\/b] The Khajiit can make a second attack whenever it takes the attack action on its turn.\r\n\r\n[b]Glaive.[\/b] Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit: (1d10+2) slashing damage.\r\n\r\n[b]Claws.[\/b] Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: (1d4+3) slashing damage.\r\n\r\n[b]Longbow.[\/b] Ranged Weapon Attack: +6 to hit, range 150\/600, one target. Hit: (1d8+4) piercing damage.","bonus_actions":"[b]Fangs.[\/b] Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: (1d6+2) piercing damage.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"6505267","source":"","tags":"","templateId":"3087","blockId":"1536227","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31804","isShared":"on"}