{"name":"Steel Defender","challenge_rating":"None","types":"Construct","xp":"0","size":"Medium","sizer":"NONE","armor_class":"15","hit_points":"5 + five times your Artificer level (the defender has a number of Hit Dice [d8s] equal to your Artificer level)","speed":"40 ft","ini_mod":"","strength":"14","dexterity":"11","constitution":"14","intelligence":"3","wisdom":"10","charisma":"6","strength_mod":"2","dexterity_mod":"0","constitution_mod":"2","intelligence_mod":"-3","wisdom_mod":"0","charisma_mod":"-3","skills":"","vulnerabilities":"","resistances":"","immunities":"Poison; Charmed, Exhaustion, Poisoned","senses":"Darkvision 60 ft., Passive Perception 10","gear":"","treasure":"","languages":"Understands the languages you know","pb":"equals your Proficiency Bonus","description":"","traits":"[p][i][b]Steel Bond.[\/b][\/i] Add your Proficiency Bonus to any ability check or saving throw the defender makes.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Force-Empowered Rend[\/b][\/i]. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Intelligence modifier Force damage. [\/p]\r\n[p][i][b]Repair (3\/Day)[\/b][\/i][i].[\/i] The defender, or one Construct or object it can see within 5 feet of it, regains a number of Hit Points equal to 2d8 plus your Intelligence modifier.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bactions":"","reactions":"[p][i][b]Deflect Attack[\/b][\/i]. [i]Trigger[\/i]: A creature the defender can see within 5 feet of it makes an attack roll targeting a different creature. Response: The triggering creature makes the attack roll with Disadvantage.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legactions":"","imageid":"","source":"","vintage":"1","tags":"","templateId":"17210","blockId":"1539923","world":"","isShared":"on"}