{"name":"Daggerhawk","spell_level":"2-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"a dagger","duration":"1 minute","school":"Enchantment","attack":"Ranged Spell Attack","effect":"Piercing","higher_levels":"","classes":"Wizard","spell_description":"When daggerhawk is cast on a nonmagical dagger, a ghostly hawk appears around the weapon. The hawk and dagger fly into the air and make a melee attack against one creature you select within 60 feet, using your spell attack modifier and dealing piercing damage equal to 1d4 + your Intelligence modifier on a hit. On your subsequent turns, you can use an action to cause the daggerhawk to attack the same target.\u00a0\r\n\r\nThe daggerhawk has AC 14 and, although it\u2019s invulnerable to all damage, a successful attack against it that deals bludgeoning, force, or slashing damage sends the daggerhawk tumbling, so it can\u2019t attack again until after your next turn.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1550554","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}