{"name":"Quicksilver Mantle","spell_level":"4-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"a nonmagical cloak and a dram of quicksilver worth 10 gp","duration":"1 hour","school":"Transmutation","attack":"","effect":"Protection","higher_levels":"","classes":"Wizard with Alkemancy Specialization","spell_description":"You transform an ordinary cloak into a highly reflective, silvery garment. This mantle increases your AC by 2 and grants advantage on saving throws against gaze attacks. In addition, whenever you are struck by a ray such as a ray of enfeeblement, scorching ray, or even disintegrate, roll 1d4. On a result of 4, the cloak deflects the ray, which instead strikes a randomly selected target within 10 feet of you. The cloak deflects only the first ray that strikes it each round; rays after the first affect you as normal. ","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1554632","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}