{"name":"Void Scavver","challenge_rating":"11","xp":"7200","types":"Monstrosity","pb":"+4","size":"Huge","sizer":"NONE","languages":"","alignment":"Unaligned","description":"Void scavvers are 20 feet long. Each one is a solitary menace with a pitch-black hide. While most other scavvers are content to feed on kitchen scraps, a void scavver goes after the cook.\r\n[in]A void scavver can emit an invisible ray from its eye that causes its target to feel fear even more intense than what it might normally experience given the creature\u2019s size and nature.[\/in]\r\n[hr]\r\n[b]Scavvers[b][br]\r\nScavvers are shark-like scavengers that fly through space, feeding on whatever they can fit in their mouths. Scavvers are not always aggressive; often they trail behind larger creatures as well as ships and asteroids, living off droppings and discarded refuse. They can enter the air envelopes of these bodies, so that as their \u201chost\u201d moves (often at high speed), the scavvers keep pace. The lesser varieties\u2014brown and gray\u2014rarely rise above the level of nuisances. The larger varieties are more formidable, in part because they often don\u2019t wait for their meals to come to them.\r\n[in]A scavver has a single large eye in the leading edge of its head. This eye glows while the creature is awake. Its wide mouth is full of sharp teeth. A scavver flies in lazy circles when it sleeps but otherwise moves through space much as a shark swims through water.[\/in]","suggested_environments":"","armor_class":"15 (natural armor)","hit_points":"157","strength":"22","dexterity":"16","constitution":"19","intelligence":"4","wisdom":"13","charisma":"5","base_movement_units":"","base_movement_in_ft":"","fly_movement_in_ft":"40","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[tooltip:If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.]Darkvision[\/tooltip] 120ft., Passive Perception 15","skills":"Perception +5, Stealth +11","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Unusual Nature[\/b]. The scavver doesn\u2019t require air.","actions":"[b]Swallowing Bite[\/b]. [i]Melee Weapon Attack[\/i]: +10 to hit, reach 10 ft., one target. [i]Hit[\/i]: 45 (6d12 + 6) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 16 Dexterity saving throw or be swallowed by the scavver. The scavver can have one creature swallowed at a time.\r\n[in]A swallowed creature is [tooltip:While you have the Blinded condition, you experience the following effects: Can\u2019t See (You can\u2019t see and automatically fail any ability check that requires sight.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.)]blinded[\/tooltip] and [tooltip:While you have the Restrained condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.), Saving Throws Affected (You have Disadvantage on Dexterity saving throws.)]restrained[\/tooltip], has total cover against attacks and other effects outside the scavver, and takes 11 (2d10) acid damage at the start of each of the scavver\u2019s turns from the digestive juices in the scavver\u2019s gullet.[\/in]\r\n[in]If the scavver takes 25 damage or more on a single turn from a creature inside it, the scavver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls [tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip] in a space within 10 feet of the scavver. If the scavver dies, a swallowed creature is no longer [tooltip:While you have the Restrained condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.), Saving Throws Affected (You have Disadvantage on Dexterity saving throws.)]restrained[\/tooltip] by it and can escape from the corpse by using 10 feet of movement, exiting [tooltip:While you have the Prone condition, you experience the following effects: Restricted Movement (Your only movement options are to crawl or to spend an amount of movement equal to half your Speed rounded down to right yourself and thereby end the condition. If your Speed is 0, you can\u2019t right yourself), Attacks Affected (You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.)]prone[\/tooltip].","bonus_actions":"[b]Ray of Fear[\/b] (Recharge 4\u20136). The scavver\u2019s eye emits an invisible, magical ray that targets one creature the scavver can see within 60 feet of itself. The target must succeed on a DC 16 Wisdom saving throw or be [tooltip:While you have the Frightened condition, you experience the following effects: Ability Checks and Attacks Affected (You have Disadvantage on ability checks and attack rolls while the source of fear is within line of sight.), Can\u2019t Approach (You can\u2019t willingly move closer to the source of fear.)]frightened[\/tooltip] of the scavver until the start of the scavver\u2019s next turn.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6678309","source":"Spelljammer: Adventures in Space (p.49)","tags":"","templateId":"2991","blockId":"1554886","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}