{"name":"Withering Smite","spell_level":"1-level","casting_time":"1 bonus action","range":"Self","components":"Verbal","materials":"","duration":"Concentration, 1 minute","school":"Necromancy","attack":"","effect":"Buff","higher_levels":"When you cast this spell using a spell slot of 2nd level or higher, the extra damage dealt by the weapon\u2019s hit increases by 1d6 for each slot level above 1st. Subsequent necrotic damage doesn\u2019t increase.","classes":"Cleric with Dark Specialization","spell_description":"Your weapon radiates terrible energy that empowers the next strike you make with it. The next time you hit with a melee weapon attack during this spell\u2019s duration, your attack deals an extra 1d6 necrotic damage. If the target of that attack was a creature, it must make a successful Constitution saving throw or take 1d6 necrotic damage at the start of each of its turns for 1 minute, its flesh rotting around the wound. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. The rotting effect also ends if the affected creature receives magical healing. ","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1555694","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}