{"name":"Investiture of Blight","spell_level":"6-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"a vial of ectopasm or ghostly essence","duration":"Concentration, 10 minutes","school":"Transmutation","attack":"","effect":"Buff","higher_levels":"","classes":"Cleric, Druid, Sorcerer, Warlock, Wizard with Dark Specialization","spell_description":"Ghostly spirits emerge from your body and whirl around you. Your body emits dim light in a 15-foot radius for the spell\u2019s duration. Until the spell ends, you gain the following benefits:\r\n[ul]\r\n[li]You have immunity to necrotic damage and resistance to poison damage.[\/li]\r\n[li]Creatures that miss on melee attacks against you become frightened of you until the end of their next turn.[\/li]\r\n[li]You can use an action to direct the ghostly spirits to assail a creature you can see within 15 feet of you. The target must make a successful Constitution saving throw or take 2d10 necrotic damage and gain one level of [tooltip:While you have the Exhaustion condition, you experience the following effects: Exhaustion Levels (This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6.), D20 Tests Affected (When you make a D20 Test, the roll is reduced by 2 times your Exhaustion level.), Speed Reduced (Your Speed is reduced by a number of feet equal to 5 times your Exhaustion level.), Removing Exhaustion Levels (Finishing a Long Rest removes 1 of your Exhaustion levels. When your Exhaustion level reaches 0, the condition ends.)]exhaustion[\/tooltip].[\/li]\r\n[\/ul]","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1556479","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}