{"name":"Sleep of the Deep","spell_level":"3-level","casting_time":"1 action","range":"60ft. radius","components":"Verbal, Somatic, Material","materials":"a pinch of black sand, a tallow candle, and a drop of cephalopod ink","duration":"8 hours","school":"Illusion","attack":"WIS Save","effect":"Control","higher_levels":"When you cast this spell using a spell slot of 4th level or higher, you can affect one additional creature for each slot level above 3rd.","classes":"Wizard with Mythos Specialization","ritual":"1","spell_description":"Your magic haunts the dreams of others. Choose a sleeping creature that you are aware of within range. Creatures that don\u2019t sleep, such as elves, can\u2019t be targeted. The creature must succeed on a Wisdom saving throw or it garners no benefit from the rest, and when it awakens, it gains one level of [tooltip:While you have the Exhaustion condition, you experience the following effects: Exhaustion Levels (This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6.), D20 Tests Affected (When you make a D20 Test, the roll is reduced by 2 times your Exhaustion level.), Speed Reduced (Your Speed is reduced by a number of feet equal to 5 times your Exhaustion level.), Removing Exhaustion Levels (Finishing a Long Rest removes 1 of your Exhaustion levels. When your Exhaustion level reaches 0, the condition ends.)]exhaustion[\/tooltip] and is afflicted with short-term madness.","source":"Deep Magic Volume 1","tags":"","isShared":"on","templateId":"3000","blockId":"1559529","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951"}