{"name":"Freeze Blood","spell_level":"3-level","casting_time":"1 action","range":"Touch","components":"Verbal, Somatic","materials":"","duration":"Concentration, 1 minute","school":"Transmutation","attack":"CON Save","effect":"Cold","higher_levels":"","classes":"Sorcerer, Warlock, Wizard with Winter Specialization","spell_description":"When you cast freeze blood as a successful melee spell attack against a living creature with a circulatory system, the creature\u2019s blood freezes. For the spell\u2019s duration, the affected creature\u2019s speed is halved and it takes 2d6 cold damage at the start of each of its turns. If the creature takes bludgeoning damage from a critical hit, the attack\u2019s damage dice are rolled three times instead of twice. At the end of each of its turns, the creature can make a Constitution saving throw, ending the effect on a success.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1561268","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}