{"name":"Spike Growth","spell_level":"2-level","casting_time":"1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell","range":"150 feet","components":"Verbal, Somatic, Material","materials":"Seven sharp thorns or seven small twigs, each sharpened to a point","duration":"Concentration, up to 10 minutes","school":"Transmutation","attack":"","effect":"","higher_levels":"","classes":"[blocklink:1529694], [blocklink:1477590]","spell_description":"The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.\r\n\r\nThe transformation of the ground is camouflaged to look natural. Any creature that can\u2019t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.","source":"PHB","tags":"Spell, 2nd Level, Transmutation","templateId":"3000","blockId":"1575195","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"26567","isShared":"on"}