{"name":"Dwarf","overview":"","image_id":"","ability_score_increase":"Your Constitution score increases by 2.","age":"Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.","alignment":"","size":"Medium","speed":"25' (Your speed is not reduced by heavy armor)","languages":"You can speak, read, and write Common & Dwarven. Dwarven is full of hard consonants and guttural sounds, & those characteristics spill over into whatever other language a dwarf might speak.","parent_race":"","sub_races":"","race_features":"[p][i][b]Darkvision.[\/b][\/i] Accustomed to life underground, you have superior vision in dark & dim conditions. You can see in dim light within 60' of you as if it were bright light, & in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.[\/p]\r\n[p][i][b]Dwarven Resilience.[\/b][\/i] You have advantage on saving throws against poison, and you have resistance against poison damage.[\/p]\r\n[p][i][b]Dwarven Combat Training.[\/b][\/i] You have proficiency with the battleaxe, handaxe, light hammer, & warhammer.[\/p]\r\n[p][i][b]Tool Proficiency.[\/b][\/i] You gain proficiency with the artisan's tools of your choice: Smith's tools, brewer's supplies, or mason's tools.[\/p]\r\n[p][i][b]Stonecunning.[\/b][\/i] Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill & add double your proficiency bonus to the check, instead of your normal proficiency bonus.[\/p]\r\n[p][\/p]\r\n","description":"","source":"[i]Player's Handbook[\/i] (5e), 2014","jsondata":"","tags":"dwarf, humanoid, player, character, species, race","isShared":"on","templateId":"5520","blockId":"1577347","world":"9a6b76bf-563a-438c-8cb5-d519dbc7ade7","folder":"40991"}