{"name":"Irradiate","level":"Cantrip","casting_time":"1 Action","rangearea":"60 ft","components":"a piece of Radium ore","concentration":"1","duration":"Instantaneous","school":"other","attacksave":"Spell Attack","damageeffect":"1d8 Necrotic","description":"You point at a creature you can see within 60 ft and uses 2 Power. The creature must make a Constitution Saving Throw, on failure it takes 1d8 Necrotic damage and starts to glow with a 10 ft dim light. As long as you maintain Concentration it will continue to glow.\r\n[br]While it's glowing it has Disadvantage on Stealth Checks and takes 1d12 Necrotic damage from subsequent Irradiate attacks.","higherlevel":"For every 2 Power extra you use it increases the damage by 1d8 or 1d12 while Concentrating on the spell.","sptags":"","available":"Arcanotech","imageid":"","source":"Homebrew","vintage":"0","tags":"arcanotech","isShared":"on","templateId":"17213","blockId":"1578187","world":"d027f1bd-d8f3-44b3-973d-b4acd6b5464e","folder":"41255"}