{"name":"Intellect Devourer","challenge_rating":"2","types":"Aberration","xp":"450","size":"Tiny","sizer":"NONE","armor_class":"12","hit_points":"28 [roll:8d4+8]","speed":"40","ini_mod":"2","strength":"6","dexterity":"14","constitution":"13","intelligence":"14","wisdom":"11","charisma":"10","strength_mod":"","dexterity_mod":"","constitution_mod":"","intelligence_mod":"","wisdom_mod":"","charisma_mod":"","skills":"Perception +2, Stealth +4","vulnerabilities":"","resistances":"Psychic","immunities":"","senses":"Blindsight 60 ft.; Passive Perception 12","gear":"","treasure":"","languages":"Understands Deep Speech but can\u2019t speak; telepathy 60 ft.","pb":"+2","description":"Intellect devourers serve their mind flayer creators by consuming other creatures\u2019 brains and puppetizing the mindless bodies. These quadrupedal brains\r\nseek to ambush sapient beings, then drain their thoughts until they\u2019re mindless. Then, if their victims are Humanoids, they enter the creatures\u2019 skulls. With\r\naccess to the victims\u2019 knowledge and control of their bodies, intellect devourers use their perfect disguises to pass as the people they\u2019ve replaced and\r\nfurther mind flayer plots.","traits":"[b][i]Detect Intelligence.[\/i][\/b] The intellect devourer magically senses the location of any\r\ncreature within 300 feet of itself that has an Intelligence score of 3 or higher,\r\nregardless of interposing barriers.","actions":"[b][i]Multiattack.[\/i][\/b] The intellect devourer makes one Claw attack and uses\r\nDevour Intellect.\r\n\r\n[i][b]Claw.[\/b] Melee Attack Roll:[\/i] +4, reach 5 ft. Hit: 7 ([roll:2d4+2]) Slashing damage.\r\n\r\n[i][b]Devour Intellect.[\/b] Intelligence Saving Throw:[\/i] DC 12, one creature the intellect\r\ndevourer can see within 5 feet. [br]\r\n[i]Failure:[\/i] 11 ([roll:2d10]) Psychic damage, and the\r\ntarget has the Stunned condition until the end of the intellect devourer\u2019s\r\nnext turn.\r\n\r\n[i][b]Steal Body.[\/b] Intelligence Saving Throw:[\/i] DC 12, one Small or Medium creature\r\nwithin 5 feet that has the Incapacitated condition, is a Humanoid or Beast, and\r\nhas 10 Hit Points or fewer. [br]\r\n[i]Failure:[\/i] The intellect devourer possesses the target,\r\nconsumes its brain, and teleports inside its skull. While there, the intellect\r\ndevourer has Total Cover against attacks and other effects originating outside\r\nits host. The intellect devourer retains its Intelligence, Wisdom, and Charisma\r\nscores; its understanding of Deep Speech; its telepathy; and its Detect\r\nIntelligence trait. It otherwise adopts the target\u2019s game statistics. It knows\r\neverything the target knew, including spells and languages.[br]\r\nIf the host body dies, the intellect devourer must leave it. The intellect devourer\r\nis also forced out if the target regains its devoured brain by means of a Wish\r\nspell. By spending 5 feet of its movement, the intellect devourer can voluntarily\r\nleave the body, teleporting to the nearest unoccupied space within 5 feet of it.\r\nThe body then dies unless its brain is restored before the end of the intellect\r\ndevourer\u2019s next turn.","bactions":"","reactions":"","legactions":"","imageid":"6887000","source":"Monster Manual 2024","vintage":"1","tags":"","templateId":"17210","blockId":"1578502","world":"3d8ddf4f-5ec2-46f5-9bf3-eaf2babdc6e4","folder":"null","isShared":"on"}