{"name":"Jackal","cr":"0","types":"Beast","size":"Small","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"12","hitpoints":"[roll:d6]","strength":"8","dexterity":"15","constitution":"11","intelligence":"3","wisdom":"12","charisma":"6","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive perception 13","skills":"Perception [roll:d20+3]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[p][b][i]Keen Hearing and Smell.[\/i][\/b] The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.[\/p]\r\n[p][b][i]Pack Tactics.[\/i][\/b] The jackal has advantage on an Attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't Incapacitated.[\/p]","actions":"[i][b]Bite.[\/b] Melee Weapon Attack:[\/i] [roll:d20+4] to hit, reach 5 ft., one target. Hit: [roll:d4+2] piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"15871"}