{"name":"BONE-TOOTH NECKLACE Relic of the Mire Tyrant","item_type":"Wondrous Item","rarity":"Varies","price":"Dormant: ~1,100 gp  Awakened: ~5,500 gp  Exalted: Priceless \/ 20,000 +gp","weight":"1 lb","attunement":"Creature that has slain or survived an apex beast (DM discretion)","item_needs_attunement":"1","description":"Relic of the Mire Tyrant\r\n\r\nThe Bone-Tooth Necklace is a grim trophy-strand said to have once rested upon the throat of a swamp warlord known only as the Mire Tyrant. It is fashioned from the fangs, tusks, and splintered jaw fragments of enormous predators \u2014 crocodilians, dire boars, marsh hydras, and other apex horrors of the wetlands. Each tooth is etched with crude victory marks and threaded onto sinew-cord that never rots, no matter how long it lies submerged.\r\n\r\nThe necklace feels heavier than it appears. When worn, the bones rest cold against the skin at first \u2014 then gradually warm, as if recognizing a new bearer worthy of dominance.\r\n\r\nA faint scent of peat, blood, and stagnant water clings to it permanently.\r\n\r\nAppearance by Relic State\r\n\r\nDormant\r\nThe teeth are dull ivory, chipped and weathered. Mud stains the crevices, and faint notches mark each kill. When the wearer stands in marshland or difficult terrain, the teeth rattle softly like distant bones knocking together.\r\n\r\nAwakened\r\nHairline cracks in the teeth glow with dim amber light during combat. The largest fang darkens to a deep brown-red. When the wearer fells a powerful foe, the necklace gives a low, resonant clack \u2014 like a jaw snapping shut.\r\n\r\nExalted\r\nThe bones gleam as though freshly claimed. Jagged spectral silhouettes of slain beasts flicker faintly behind the wearer in torchlight. The central fang elongates slightly, and the necklace grows subtly heavier with each great creature defeated. In battle, it hums with predatory intent.\r\n\r\nSensory Details\r\n\r\nSmells of wet earth and iron\r\n\r\nTeeth vibrate faintly when a Large or larger creature approaches\r\n\r\nFeels warm after drawing blood\r\n\r\nMakes a sharp, snapping sound when its power activates\r\n\r\nLore\r\n\r\nLegends claim the Mire Tyrant crafted the necklace by claiming a tooth from every apex predator he slew, believing that dominance could be worn like armor. When he finally fell, the swamp swallowed his body \u2014 but the necklace resurfaced years later, tangled in mangrove roots.\r\n\r\nThe Verdant Coil teaches that it is not a symbol of cruelty, but of rightful supremacy: the wild recognizes strength, and only the strongest may rule it.\r\n\r\nIt is said that if a bearer ever proves weak \u2014 fleeing from a greater predator instead of standing their ground \u2014 the teeth grow cold and silent, awaiting a worthier throat.","properties":"Wondrous Item (Relic), Requires Attunement\r\n\r\nA strand of carved predator fangs strung on sinew that never rots. While worn and attuned, the necklace evolves through Dormant \u2192 Awakened \u2192 Exalted states at the DM\u2019s discretion.\r\n\r\nWeight: 1 lb.\r\nRarity: Uncommon \u2192 Rare \u2192 Very Rare (Legendary in mythic campaigns)\r\n\r\nDormant State\r\n\r\nRarity: Uncommon\r\nRequires Attunement\r\n\r\nPredator\u2019s Bearing\r\n\r\nYou have Advantage on Charisma (Intimidation) checks made against Beasts and Monstrosities.\r\n\r\nMire Grappler\r\n\r\nWhen you make a Strength (Athletics) check to grapple a creature, you gain a bonus equal to your Proficiency Bonus.\r\n\r\nScent of Dominance\r\n\r\nBeasts have Disadvantage on Wisdom (Perception) checks that rely on smell to detect you.\r\n\r\nAwakened State\r\n\r\nRarity: Rare\r\nRequires Attunement\r\n\r\nThe necklace gains the following properties:\r\n\r\nApex Pressure\r\n\r\nWhen you successfully grapple a creature, it has Disadvantage on the first ability check it makes to escape that grapple.\r\n\r\nPredator\u2019s Resilience\r\n\r\nWhen you succeed on a saving throw against the Frightened or Poisoned condition, you gain Temporary Hit Points equal to your Proficiency Bonus.\r\n\r\nRelentless Hunter\r\n\r\nOnce per turn, when you hit a Large or larger creature with a melee attack, you deal extra damage equal to your Proficiency Bonus.\r\n\r\nExalted State\r\n\r\nRarity: Very Rare (Legendary in high-power campaigns)\r\nRequires Attunement (must have slain a Large or larger creature of CR appropriate to your level while wearing the necklace; DM discretion)\r\n\r\nThe necklace gains the following properties:\r\n\r\nTyrant\u2019s Claim (1\/Long Rest)\r\n\r\nAs a Bonus Action, you mark a 10-foot-radius area you can see within 30 feet. The area lasts for 1 minute.\r\n\r\nWhile inside the area:\r\n\r\n\u2022 Your walking speed increases by 10 feet.\r\n\u2022 Creatures you are grappling have Disadvantage on attack rolls against you.\r\n\u2022 Once per turn, when you hit a creature in the area with a melee attack, you can deal extra damage equal to twice your Proficiency Bonus.\r\n\r\nApex Will\r\n\r\nYou have Advantage on saving throws against being Frightened.\r\n\r\nPredator\u2019s Defiance\r\n\r\nWhen you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead.\r\nOnce you use this feature, you can\u2019t use it again until you finish a Long Rest.","armor_type":"None","armor_class":"","strength_requirement":"","weapon_subtype":"None","weapon_mastery":"-","weapon_damage":"","weapon_damage_type":"None","weapon_secondary_damage":"","weapon_secondary_damage_type":"None","weapon_range":"","imageid":"","source":"","vintage":"1","tags":"","isShared":"on","templateId":"17209","blockId":"1625582","world":"778ec4fb-bcd3-453e-970f-5115eb8a2873","folder":"null"}