{"name":"Hawthorn","imageid":"","species":"Aashimar","background":"Wayfarer","size":"Medium","xp":"","class_1":"Warlock","level_1":"1","subclass_1":"","hit_die_1":"8","hit_dice_remaining_1":"","class_2":"","level_2":"","subclass_2":"","hit_die_2":"","hit_dice_remaining_2":"","class_3":"","level_3":"","subclass_3":"","hit_die_3":"","hit_dice_remaining_3":"","class_4":"","level_4":"","subclass_4":"","hit_die_4":"","hit_dice_remaining_4":"","strength":"11","dexterity":"16","constitution":"8","intelligence":"10","wisdom":"18","charisma":"18","wisdom_save_prof":"1","charisma_save_prof":"1","strength_save_mod":"0","dexterity_save_mod":"3","constitution_save_mod":"-1","intelligence_save_mod":"0","wisdom_save_mod":"6","charisma_save_mod":"6","armor_class_mod":"","hit_points_first":"","hit_points_current":"","hit_points":"","temporary_hit_points_current":"","dss1":"0","dss2":"0","dss3":"0","dsf1":"0","dsf2":"0","dsf3":"0","exhaustion_01":"0","exhaustion_02":"0","exhaustion_03":"0","exhaustion_04":"0","exhaustion_05":"0","exhaustion_06":"0","conditions":"","speed":"30ft","initiative_mod":"+3","initiative":"","inspiration_01":"0","pp_bonus":"","class_resource_label_01":"","class_resource_curr_01":"","class_resource_01":"","class_resource_label_02":"","class_resource_curr_02":"","class_resource_02":"","class_resource_label_03":"","class_resource_curr_03":"","class_resource_03":"","acrobatics_abi":"dexterity","acrobatics":"3","animal_handling_abi":"wisdom","animal_handling":"4","arcana_abi":"intelligence","arcana":"","athletics_abi":"strength","athletics":"","deception_abi":"charisma","deception":"4","history_abi":"intelligence","history":"","insight_prof":"1","insight_abi":"wisdom","insight":"6","intimidation_abi":"charisma","intimidation":"4","investigation_prof":"1","investigation_abi":"intelligence","investigation":"2","medicine_abi":"wisdom","medicine":"4","nature_prof":"1","nature_abi":"intelligence","nature":"2","perception_abi":"wisdom","perception":"4","performance_abi":"charisma","performance":"4","persuasion_abi":"charisma","persuasion":"4","religion_abi":"intelligence","religion":"","sleight_of_hand_abi":"dexterity","sleight_of_hand":"3","stealth_prof":"1","stealth_abi":"dexterity","stealth":"5","survival_abi":"wisdom","survival":"4","skill_name_01":"","skill_abi_01":"strength","skill_value_01":"","skill_name_02":"","skill_abi_02":"strength","skill_value_02":"","skill_name_03":"","skill_abi_03":"strength","skill_value_03":"","skill_name_04":"","skill_abi_04":"strength","skill_value_04":"","skill_name_05":"","skill_abi_05":"strength","skill_value_05":"","attack_worn_01":"1","attack_prof_01":"1","attack_01":"Sickle","attack_abi_01":"strength","attack_mod_01":"2","attack_dmg_01":"1d4","attack_dmg_type_01":"Slashing ","attack_props_01":"Light, Nick","attack_mastery_01":"-","attack_worn_02":"1","attack_prof_02":"1","attack_02":"Dagger","attack_abi_02":"strength","attack_mod_02":"5","attack_dmg_02":"1d4+3","attack_dmg_type_02":"Piercing","attack_props_02":"Light, Nick, Thrown, Finesse","attack_mastery_02":"-","attack_worn_03":"1","attack_prof_03":"1","attack_03":"Dagger","attack_abi_03":"strength","attack_mod_03":"5","attack_dmg_03":"1d4+3","attack_dmg_type_03":"Piercing","attack_props_03":"Light, Nick, Thrown, Finesse","attack_mastery_03":"-","attack_04":"","attack_abi_04":"strength","attack_mod_04":"","attack_dmg_04":"","attack_dmg_type_04":"","attack_props_04":"","attack_mastery_04":"-","attack_05":"","attack_abi_05":"strength","attack_mod_05":"","attack_dmg_05":"","attack_dmg_type_05":"","attack_props_05":"","attack_mastery_05":"-","armor_worn_01":"1","armor_name_01":"Leather","armor_type_01":"l","armor_ac_01":"11","armor_dexmod_01":"1","armor_props_01":"","armor_name_02":"","armor_type_02":"l","armor_ac_02":"","armor_props_02":"","armor_name_03":"","armor_type_03":"l","armor_ac_03":"","armor_props_03":"","armor_name_04":"","armor_type_04":"l","armor_ac_04":"","armor_props_04":"","proficiencies_and_languages":"[p]Thieves' Tools, Celestial, Common[\/p]\r\n[p]Defenses - Necrotic, Radiant[\/p]\r\n[p][\/p]\r\n","features_and_traits":"","spellcasting_ability":"charisma","scm_mod":"","available_1_level_spellslots":"2","total_spell_slots_1":"2","available_2_level_spellslots":"","total_spell_slots_2":"","available_3_level_spellslots":"","total_spell_slots_3":"","available_4_level_spellslots":"","total_spell_slots_4":"","available_5_level_spellslots":"","total_spell_slots_5":"","available_6_level_spellslots":"","total_spell_slots_6":"","available_7_level_spellslots":"","total_spell_slots_7":"","available_8_level_spellslots":"","total_spell_slots_8":"","available_9_level_spellslots":"","total_spell_slots_9":"","spellcasting":"[p]3 Cantrips , 2 from Class , 1 from Race[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","copper_label":"Copper","copper_pieces":"0","silver_label":"Silver","silver_pieces":"0","electrum_label":"Electrum","electrum_pieces":"0","gold_label":"Gold","gold_pieces":"0","platinum_label":"Platinum","platinum_pieces":"0","bastion_01":"","bastion_02":"","bastion_03":"","bastion_04":"","bastion_05":"","equipment":"","backstory":"","allies":"","motivation":"","notes":"","spell_prepared_01":"1","spell_level_01":"C","spell_name_01":"Eldritch Blast","spell_id_01":"","spell_ability_01":"none","spell_casting_time_01":"1 action","spell_range_01":"120ft","spell_duration_01":"Instantaneous","spell_damage_scm_01":"1","spell_components_01":"V\/S","spell_damage_01":"1d10","spell_damage_higher_01":"","spell_component_sets_01":"1","spell_notes_01":"","spell_prepared_02":"1","spell_level_02":"C","spell_name_02":"Light","spell_id_02":"","spell_ability_02":"none","spell_casting_time_02":"1 action","spell_range_02":"T\/20ft","spell_duration_02":"1 Hour","spell_components_02":"V\/M","spell_damage_02":"-","spell_damage_higher_02":"-","spell_component_sets_02":"","spell_notes_02":"If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell (DEX14)","spell_prepared_03":"1","spell_level_03":"C","spell_name_03":"Prestidigitation","spell_id_03":"","spell_ability_03":"none","spell_casting_time_03":"1 action","spell_range_03":"10ft","spell_duration_03":"1 Hour","spell_components_03":"V\/S","spell_damage_03":"","spell_damage_higher_03":"","spell_component_sets_03":"","spell_notes_03":"Sensory Effect. You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.  Fire Play. You instantaneously light or snuff out a candle, a torch, or a small campfire.  Clean or Soil. You instantaneously clean or soil an object no larger than 1 cubic foot.  Minor Sensation. You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.  Magic Mark. You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.  Minor Creation. You create a nonmagical trinket or an illusory image that can fit in your hand. It lasts until the end of your next turn. A trinket can deal no damage and has no monetary worth.","spell_prepared_04":"1","spell_level_04":"1","spell_name_04":"Find Familiar","spell_id_04":"","spell_ability_04":"none","spell_casting_time_04":"1 action","spell_range_04":"10 ft","spell_duration_04":"Instantaneous","spell_components_04":"V\/S\/M","spell_damage_04":"","spell_damage_higher_04":"","spell_component_sets_04":"","spell_notes_04":"Telepathic Connection. While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a Bonus Action, you can see through the familiar\u2019s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.  Finally, when you cast a spell with a range of touch, your familiar can deliver the touch. Your familiar must be within 100 feet of you, and it must take a Reaction to deliver the touch when you cast the spell.  Combat. The familiar is an ally to you and your allies. It rolls its own Initiative and acts on its own turn. A familiar can\u2019t attack, but it can take other actions as normal.  Disappearance of the Familiar. When the familiar drops to 0 Hit Points, it disappears. It reappears after you cast this spell again. As a Magic action, you can temporarily dismiss the familiar to a pocket dimension. Alternatively, you can dismiss it forever. As a Magic action while it is temporarily dismissed, you can cause it to reappear in an unoccupied space within 30 feet of you. Whenever the familiar drops to 0 Hit Points or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying.  One Familiar Only. You can\u2019t have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.","spell_prepared_05":"1","spell_level_05":"1","spell_name_05":"Hellish Rebuke","spell_id_05":"","spell_ability_05":"none","spell_casting_time_05":"1 reaction, which you take in response to taking damage from a creature that you can see within 60 feet of yourself","spell_range_05":"60ft","spell_duration_05":"Instantaneous","spell_damage_scm_05":"1","spell_components_05":"VS","spell_damage_05":"2d10","spell_damage_higher_05":"1d10","spell_component_sets_05":"","spell_notes_05":"The creature that damaged you is momentarily surrounded by green flames. It makes a Dexterity saving throw, taking 2d10 Fire damage on a failed save or half as much damage on a successful one.","spell_prepared_06":"1","spell_level_06":"1","spell_name_06":"Tasha's Hideous Laughter","spell_id_06":"","spell_ability_06":"wisdom","spell_casting_time_06":"1 action","spell_range_06":"30ft","spell_duration_06":"Concentration, up to 1 minute","spell_components_06":"WIS14","spell_damage_06":"","spell_damage_higher_06":"","spell_component_sets_06":"","spell_notes_06":"One creature of your choice that you can see within range makes a Wisdom saving throw. On a failed save, it has the Prone and Incapacitated conditions for the duration. During that time, it laughs uncontrollably if it\u2019s capable of laughter, and it can\u2019t end the Prone condition on itself.  At the end of each of its turns and each time it takes damage, it makes another Wisdom saving throw. The target has Advantage on the save if the save is triggered by damage. On a successful save, the spell ends.","spell_level_07":"C","spell_name_07":"","spell_id_07":"","spell_ability_07":"none","spell_casting_time_07":"","spell_range_07":"","spell_duration_07":"","spell_components_07":"","spell_damage_07":"","spell_damage_higher_07":"","spell_component_sets_07":"","spell_notes_07":"","spell_level_08":"C","spell_name_08":"","spell_id_08":"","spell_ability_08":"none","spell_casting_time_08":"","spell_range_08":"","spell_duration_08":"","spell_components_08":"","spell_damage_08":"","spell_damage_higher_08":"","spell_component_sets_08":"","spell_notes_08":"","spell_level_09":"C","spell_name_09":"","spell_id_09":"","spell_ability_09":"none","spell_casting_time_09":"","spell_range_09":"","spell_duration_09":"","spell_components_09":"","spell_damage_09":"","spell_damage_higher_09":"","spell_component_sets_09":"","spell_notes_09":"","spell_level_10":"C","spell_name_10":"","spell_id_10":"","spell_ability_10":"none","spell_casting_time_10":"","spell_range_10":"","spell_duration_10":"","spell_components_10":"","spell_damage_10":"","spell_damage_higher_10":"","spell_component_sets_10":"","spell_notes_10":"","hero_points":"","spell_points_curr":"","spell_points_max":"","plot_points":"","title1":"","custom1":"","title2":"","custom2":"","tags":"","isShared":"on","templateId":"17214","blockId":"1640742","world":"","luck_01":"0","luck_02":"0","luck_03":"0","luck_04":"0","luck_05":"0"}