{"name":"Apex","cr":"9","types":"Dragon","size":"Large","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"17","hitpoints":"10d10+20","strength":"16","dexterity":"19","constitution":"15","intelligence":"9","wisdom":"13","charisma":"6","movement":"40","fly":"","hover":"","burrow":"5","swim":"40","climb":"40","senses":"Darkvision 60 ft., blindsight 30 ft., passive Perception 15","skills":"Athletics +7, Perception +5, Stealth +8","savingthrows":"Dex +8","damagevulnerabilities":"","damageresistances":"poison","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Apex Blood[\/b]. The apex regains 5 hit points at the start of its turn if it has at least 1 hit point, has advantage against saving throws against being poisoned, and has resistance to poison damage.\r\n\r\n[b]Pounce[\/b]. If the apex moves at least 20 feet straight toward a creature and then hits it with an impale attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. If the target is prone, the apex can make one bite attack against it as a bonus action.\r\n\r\n[b]Surprise Attack[\/b]. If the apex surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 17 (5d6) damage from the attack.","actions":"[b]Multiattack[\/b]. The Apex makes two attacks: only one of which can be an Impale attack.\r\n\r\n[b]Bite[\/b]. Melee Weapon Attack: +8 to hit, reach 5ft. one target. Hit: 11 (2d6+4) [roll:2d6+4] piercing damage.\r\n\r\n[b]Claws[\/b]. Melee Weapon Attack: +8 to hit, reach 5ft. one target. Hit: 11 (2d6+4) [roll:2d6+4] slashing damage.\r\n\r\n[b]Impale[\/b]. Melee Weapon Attack: +8 to hit, reach 10 ft. one target. Hit: 13 (2d8+4) [roll:2d8+4] piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 17) and is moved within 5 ft. in front of the Apex. Until the grapple ends, the Apex has advantage on attacks against the grappled creature, and the Apex can't use this attack.\r\n\r\n[b]Spikes (Recharge 6)[\/b]. Ranged Weapon Attack: +8 to hit, range 20\/40 ft. one target. Hit: (2d4+4) [roll:2d8+4] piercing damage. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"179950","isShared":"on"}