{"name":"Powered Momentum Applicator","type":"Weapon","attunement":"","needsattunement":"1","properties":"[br][b]Light.[\/b] A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.\r\n[br][b]Thrown.[\/b] If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.\r\n[br][b]Electrical.[\/b] The holder may use a bonus action to tap a button on the bottom of this [tooltip:Tool, really. Let's not kid ourselves.]weapon's[\/tooltip] handle, causing the head to emit bright light in a 20ft line and dim light for an additional 20ft. While glowing, the hammer deals an extra +[roll:1d6] lightning damage to constructs.","armortype":"None","ac":"","strengthrequirement":"","weapontype":"Simple Melee","damage":"[roll:1d4]","secondarydamage":"[br](if glowing) +[roll:1d6] lightning damage to constructs.","damagetype":"Bludgeoning","range":"5ft","description":"Nicknamed 'P'mah', this [b]+1 hammer[\/b] was made for a @[Technician](myth:efeb6ada-b51c-4565-8068-b680703edfd5) who was to deal with regular robotic uprisings. The handle of the hammer has a panel that may be removed with [roll:1d4] actions. Inside is a mess of brightly coloured plastic wires encapsulating metallic ones, running from inside the base of the handle up to the head itself.","rarity":"Uncommon","cost":"500gp","weight":"[tooltip:0.9kg]2lbs[\/tooltip]","source":"Sunrise","image":"","tabledata":"","tags":"P'mah,Light Hammer,Sunrise,5e,Phandelver,Magitech","isShared":"1","templateId":"18","blockId":"184991"}