{"name":"Brass Dragon, Adult","cr":"13 (10,000 XP)","types":"Dragon","size":"Huge","languages":"Common, Draconic","alignment":"Chaotic Good","description":"","suggestedenvironment":"","ac":"18 (natural armor)","hitpoints":"172 [roll:15d12+75]","strength":"23","dexterity":"10","constitution":"21","intelligence":"14","wisdom":"13","charisma":"17","movement":"40","fly":"80","hover":"","burrow":"30","swim":"","climb":"","senses":"blindsight 60 ft., darkvision 120 ft., passive Perception 21","skills":"History +7, Perception +11, Persuasion +8, Stealth +5","savingthrows":"Dex +5, Con +10, Wis +6, Cha +8","damagevulnerabilities":"","damageresistances":"","damageimmunities":"fire","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Legendary Resistance (3\/Day).[\/b] If the dragon fails a saving throw, it can choose to succeed instead.","actions":"[b]Multiattack.[\/b] The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.[br]\r\n[br]\r\n[b]Bite.[\/b] Melee Weapon Attack: +11 to hit, reach, .0 ft., one target. Hit: 17 [roll:2d10+6] piercing damage.[br]\r\n[br]\r\n[b]Claw.[\/b] Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 [roll:2d6+6] slashing damage.[br]\r\n[br]\r\n[b]Tail.[\/b] Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 [roll:2d8+6] bludgeoning damage.[br]\r\n[br]\r\n[b]Frightful Presence.[\/b] Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.[br]\r\n[br]\r\n[b]Breath Weapons (Recharge 5-6).[\/b] The dragon uses one of the following breath weapons.[br]\r\n[br]\r\n[b]Fire Breath.[\/b] The dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 [roll:13d6] fire damage on a failed save, or half as much damage on a successful one.[br]\r\n[br]\r\n[b]Sleep Breath.[\/b] The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.","reactions":"","legendaryactions":"The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.[br]\r\n[br]\r\n[b]Detect.[\/b] The dragon makes a Wisdom (Perception) check.[br]\r\n[br]\r\n[b]Tail Attack.[\/b] The dragon makes a tail attack.[br]\r\n[br]\r\n[b]Wing Attack (Costs 2 Actions).[\/b] The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 [roll:2d6+6] bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21"}