{"name":"FLUMPH","cr":"1\/8 (25XP)","types":"ABERRATION","size":"Small","languages":"Understands Undercommon but cannot speak & Telepathy 60ft.","alignment":"Lawful Good","description":"","suggestedenvironment":"","ac":"12","hitpoints":"7 (2D6)","strength":"6","dexterity":"15","constitution":"10","intelligence":"14","wisdom":"14","charisma":"11","movement":"5","fly":"30","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60ft & Passive Perception 12.","skills":"Arcana +4,History +4 & Religion +4.","savingthrows":"","damagevulnerabilities":"[i]Psychic[\/i]","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[h2]ADVANCED TELEPATHY:[\/h2]\r\n\r\nTHE FLUMPH CAN PERCEIVE THE CONTENT OF ANY TELEPATHIC COMMUNICATION USED WITHIN 60 FEET OF IT, AND IT CAN\u2019T BE SURPRISED BY CREATURES WITH ANY FORM OF TELEPATHY.\r\n\r\n\r\n[h2]PRONE DEFICIENCY:[\/h2]\r\n\r\nIF THE FLUMPH IS [b]KNOCKED PRONE[\/b], ROLL A DIE. ON AN ODD RESULT, THE FLUMPH LANDS UPSIDE-DOWN AND IS [b]INCAPACITATED[\/b]. AT THE END OF EACH OF ITS TURNS, THE FLUMPH CAN MAKE A [b]DC 10 DEXTERITY SAVING THROW[\/b], RIGHTING ITSELF AND ENDING THE INCAPACITATED CONDITION IF IT SUCCEEDS.\r\n\r\n\r\n[h2]TELEPATHIC SHROUD:[\/h2]\r\n\r\nTHE FLUMPH IS IMMUNE TO ANY EFFECT THAT WOULD SENSE ITS EMOTIONS OR READ ITS THOUGHTS, AS WELL AS ALL DIVINATION SPELLS.","actions":"[h2]TENDRILS:[\/h2]\r\n\r\nMELEE WEAPON ATTACK: [b]+4 TO HIT[\/b], REACH 5FT, ONE CREATURE. HIT: [b]4 (1D4+2) PIERCING DAMAGE PLUS 2 (1D4) ACID DAMAGE[\/b]. AT THE END OF EACH OF ITS TURNS, THE TARGET MUST MAKE A [b]DC 10 CONSTITUTION SAVING THROW, TAKING 2 (1D4) ACID DAMAGE[\/b] ON A FAILURE OR ENDING THE RECURRING ACID DAMAGE ON A SUCCESS. A LESSER RESTORATION SPELL CAST ON THE TARGET ALSO ENDS THE RECURRING ACID DAMAGE.\r\n\r\n\r\n[h2]STENCH SPRAY (1\/DAY):[\/h2]\r\n\r\nEACH CREATURE IN A 15-FOOT CONE ORIGINATING FROM THE FLUMPH MUST SUCCEED ON A [b]DC 10 DEXTERITY SAVING THROW[\/b] OR BE COATED IN A FOUL-SMELLING LIQUID. A COATED CREATURE EXUDES A HORRIBLE STENCH FOR 1D4 HOURS. THE COATED CREATURE IS POISONED AS LONG AS THE STENCH LASTS, AND OTHER CREATURES ARE POISONED WHILE WITHIN 5 FEET OF THE COATED CREATURE. A CREATURE CAN REMOVE THE STENCH ON ITSELF BY USING A SHORT REST TO BATHE IN WATER, ALCOHOL OR VINEGAR.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Aberration,Flumph,","isShared":"on","templateId":"21","blockId":"196403","world":"ce3f6f4f-acb5-4221-a3c8-b7c05fcc4be2","folder":""}