{"name":"Red Mushroom","type":"Generic Variant","attunement":"","properties":"[b]Consumable[\/b]: 50% chance to be poisonous if consumed unprepared (CON DC 20) (consumer takes 1d8 damage and has a disadvantage in combat for 24 hours). Turns into a poisonous\/good mushroom when inspected.\r\n\r\n[b]Reagent[\/b]: Healing (lvl 2) \/ Poisonous (lvl 1)\r\n\r\n[b]Nutrition[\/b]: Low","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"A red mushroom with white and orange dots. It is soft and squishy. Smells like a moist forest floor.","rarity":"Common","cost":"","weight":"","source":"","image":"","tabledata":"","tags":"mushroom,reagent,healing,poisonous,consumable,drop,item","isShared":"1","templateId":"18","blockId":"19660"}