{"name":"Bayonet","type":"Weapon","attunement":"","properties":"Special","armortype":"None","ac":"","strengthrequirement":"","weapontype":"Simple Melee","damage":"1d4","secondarydamage":"","damagetype":"Piercing","range":"","description":"Bayonet. The bayonet is a simple concept executed\r\nefficiently \"how do you make a gun deadlier at close range?\"\r\nby mounting a blade to the tip and attacking those who get\r\ntoo close to you. The bayonet can be attached to any firearm\r\nwith the two handed property and while attached, the firearm\r\ncan function as a simple melee weapon that does 1d4\r\npiercing damage and has the reach property.\r\n","rarity":"Common","cost":"1 gp","weight":"1lbs","source":"Snakes & Saloons","image":"","tabledata":"","tags":"","templateId":"18","blockId":"196999","isShared":"1"}