{"name":"Grim Fate","type":"Ammunition","attunement":"","needsattunement":"1","properties":"","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"[i]This small onyx stone is carved to the size and shape of a firearm bullet. While the stone is smooth and polished, a symbol of three inverted triangles, two elongated and a hollow third nestled above, is acid etched onto the bottom.[\/i]\r\n\r\nThis bullet does not require blackpowder to fire. Instead, a ghostly force projects from the firearm doing bullet-like damage but the stone remains in the chamber.\r\n\r\nOn a hit, the target takes 1d10 force damage and must succeed on a Wisdom saving throw (Grit DC or 8 + Dex Mod) or become cursed for 1 minute. If the target dies before the curse ends, you gain 1d6 temporary hit points.\r\n\r\nAfter firing, it's power remains dormant until the next dawn or if 6 Grit Points are spent.\r\n\r\n[b]Choose a curse from the following list:[\/b]\r\n[ul]\r\n[li]Choose one ability score. While cursed, the target has disadvantage on Ability Checks and Saving Throws made with that ability score.[\/li]\r\n[li]While cursed, the target has disadvantage on Attack rolls against you.[\/li]\r\n[li]While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.[\/li]\r\n[li]While the target is cursed, your attacks deal an extra 1d8 necrotic damage to the target.[\/li]\r\n[\/ul]","rarity":"Legendary","cost":"","weight":"","source":"Ghostfoot's Catalogue of Wonders","image":"0","tabledata":"","tags":"","isShared":"1","templateId":"18","blockId":"19899"}