{"name":"ANIMATED ARMOUR","cr":"1 (200XP)","types":"CONSTRUCT","size":"Medium","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"18 (NATURAL ARMOUR)","hitpoints":"33 (6D8+6)","strength":"14","dexterity":"11","constitution":"13","intelligence":"1","wisdom":"3","charisma":"1","movement":"25","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"BLINDSIGHT 60FT. (BLIND BEYOND THIS RADIUS), PASSIVE PERCEPTION 6.","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"POISON & PSYCHIC.","conditionimmunities":"BLINDED, CHARMED, DEAFENED, EXHAUSTION, FRIGHTENED, PARALYZED, PETRIFIED AND POISONED.","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]ANTIMAGIC SUSCEPTIBILITY[\/b]: THE ARMOUR IS INCAPACITATED WHILE IN THE AREA OF AN ANTIMAGIC FIELD. IF TARGETED BY DISPEL MAGIC, THE ARMOUR MUST SUCCEED ON A CONSTITUTION SAVING THROW AGAINST THE CASTER\u2019S SPELL SAVE DC OR FALL UNCONSCIOUS FOR 1 MINUTE.\r\n\r\n[b]FALSE APPEARANCE[\/b]: WHILE THE ARMOUR REMAINS MOTIONLESS, IT IS INDISTINGUISHABLE FROM A NORMAL SUIT OF ARMOUR.\r\n","actions":"[b]MULTIATTACK[\/b]: THE ARMOUR MAKES TWO MELEE ATTACKS.\r\n\r\n[b]SLAM[\/b]: MELEE WEAPON ATTACKS: +4 TO HIT, REACH 5FT, ONE TARGET. HIT: 5 (1D6+2) BLUDGEONING DAMAGE.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Known Creatures of the Realms,Constructs,Animated Armour,","templateId":"21","blockId":"203742","isShared":"1"}