{"name":"Mandrake","cr":"1\/2","types":"Plant","size":"Tiny","languages":"-","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"8","hitpoints":"22 (4d4 + 12) [roll:4d4+12]","strength":"10","dexterity":"6","constitution":"16","intelligence":"1","wisdom":"9","charisma":"12","movement":"5","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"tremorsense 60 ft. (blind beyond this radius), passive\r\nPerception 9","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"poison","conditionimmunities":"exhaustion, poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b]Bite.[\/b] Melee Weapon Attack: +2 to hit, reach 5 ft., one target.\r\nHit: 5 (2d4) [roll:2d4]piercing damage.\r\n\r\n[b]Shriek (Recharge 4-6).[\/b] All creatures within 60 feet of the\r\nmandrake that can hear it must succeed on a DC 13 Constitution\r\nsaving throw or take 5 (2d4) [roll:2d4] thunder damage. If a creature fails\r\nthe saving throw by 5 or more, it is stunned until the end of\r\nits next turn. If it fails by 10 or more, it falls unconscious. An\r\nunconscious creature can repeat the saving throw at the end of\r\neach of its turns, regaining consciousness on a success. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Bestiary,Plant","templateId":"21","blockId":"215707","isShared":"1"}