{"name":"Magma Mephit","cr":"1\/2","types":"elemental","size":"Small","languages":"Ignan, Terran","alignment":"Neutral Evil","description":"","suggestedenvironment":"","ac":"11","hitpoints":"22 ([roll:5d6+5])","strength":"8","dexterity":"12","constitution":"12","intelligence":"7","wisdom":"10","charisma":"10","movement":"30","fly":"30","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 10","skills":"Stealth +3","savingthrows":"","damagevulnerabilities":"cold","damageresistances":"","damageimmunities":"fire, poison","conditionimmunities":"poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Death Burst.[\/b] When the mephit dies, it explodes in a burst of lava. Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 ([roll:2d6]) fire damage on a failed save, or half as much damage on a successful one.\r\n[br][b]False Appearance. [\/b]While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.\r\n[br][b]Innate Spellcasting (1\/Day).[\/b] The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.","actions":"[b]Claws.[\/b] Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 ([roll:1d4+1]) slashing damage plus 2 ([roll:1d4]) fire damage.\r\n[b]Fire Breath (Recharge 6).[\/b] The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 ([roll:2d6]) fire damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"2173"}